Q Continuum

Star Trek · Series · Collective of godlike beings

Tier
1-B
Attack Potency
Hyperverse Level
Speed
Unknown
Durability
Hyperverse Level

Powers and abilities

  • All of these abilities to a far higher degree than an individual Q: Reality Warping
  • Space-Time Manipulation
  • Immortality (Types 1, 3, 5 and 9)
  • Cosmic Awareness
  • Precognition
  • Shapeshifting
  • Teleportation
  • Telepathy
  • True Flight
  • Explosion Manipulation (Amanda Rogers contained a warp-core breach)
  • Radiation Manipulation
  • Duplication (The Q who interacted with the Enterprise created an exact replica of himself to testify against Quinn)
  • Telekinesis
  • Technology Manipulation (Gave Data, an artificial machine lifeform, the ability to spontaneously feel real emotion. Q-Junior gave the replicators aboard the U.S.S Voyager personalities)
  • Size Manipulation (Quinn shrunk the USS Voyager down to sub-atomic scales)
  • Mind Manipulation
  • Statistics Reduction (Capable of reducing every aspect of a target's existence; this is not limited by the powers of another Q)
  • Statistics Amplification (Up to granting other entities Q-like powers, as well as amplifying his and other Q's statistics)
  • Light Manipulation
  • Darkness Manipulation
  • Time Stop (Able to completely freeze and negate time itself)
  • Time Travel (Takes Picard back billions of years to the birth of humanity, and can travel even before the birth of the universe)
  • Acausality (Type 1; Immune to all of Picard's paradox-creating actions in All Good Things)
  • Resurrection (When Riker had Q powers he can potentially revive the dead, but swore not to because of an oath)
  • Portal Creation
  • Healing (Restored Geordi LaForge's eyesight)
  • Invisibility (Can appear and disappear instantaneously, or take on a form which is immaterial)
  • Empathic Manipulation (Amanda Rogers made Riker fall in love with her)
  • Perception Manipulation (Can appear as different things to different people and change living beings' senses easily)
  • Dimensional BFR (Can instantly move Voyager to a place outside of the space-time continuum)
  • Creation (Created human females, a series of dogs, and various other objects throughout the series, as well as multiple alternate timelines)
  • Matter Manipulation
  • Memory Manipulation (Can easily change and erase memories)
  • Forcefield Creation (Created a large energy net to trap the Enterprise-D)
  • Transformation and Transmutation (Can morph objects as they see fit)
  • Acausality
  • Summoning (Can summon other Q to them as well as banishing them)
  • Pocket Reality Manipulation (Transferred Picard to such a realm numerous times throughout TNG)
  • can become non-corporeal
  • can become intangible

Weaknesses

Q-Weapons are weapons made by other Q, which rupture the fabric of space-time itself. It is stated these weapons can kill the Q, but this was never demonstrated, and Quinn, a rogue Q, could not kill himself until his powers were removed. This would suggest these weapons have some degree of Power Nullification, immortality nullification, and regen nullification.

Ranked #3 of 32 in Star Trek by strength.

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