Jack-O-Bonnie
Five Nights at Freddy's · Games · Possessed animatronic
- Tier
- 9-B
- Attack Potency
- Wall Level
- Speed
- Superhuman
- Durability
- Wall Level
Powers and abilities
- Superhuman Physical Characteristics
- Remnant (Low-Tier)
- Inorganic Physiology (Type 1; The fact that it can feed on remnant implies some type of possession of it)
- Stealth Mastery (Can sneak across entire continents without being heard)
- Invisibility (Via Cloaking, which makes him completely invisible to everything but cameras which static up)
- Illusion Creation or Teleportation via Fake-outs (If the animatronics do not decloak during charges, only their eyes appear, and they vanish after reaching the player)
- Technology Manipulation (Can cause the phone to glitch out temporarily with Interference, and can preform Haywires)
- Teleportation/BFR (Can have the Plushtrap CPU, which brings The Player to a new location altogether when encountered)
- Smoke Manipulation (Will cover the screen with smoke and the player has to shake their device in order for the smoke to dissolve)
- Light Manipulation (His eye glows)
- Immortality (Types 1 & 2: From being an animatronic)
- Self-Sustenance (All Types; As a robot, he lacks the need for air, food, water, or sleep)
- Enhanced Senses (Can find the player in the dark)
- Statistics Amplification (With MODs)
- Bodily Weaponry (Teeth and claws)
- Limited Electricity (Via returning despite being majorly shocked which disables most electronics instantly)
Weaknesses
Can be taken down with an electric shock
Ranked tied for #13 of 112 in Five Nights at Freddy's by strength.
More from Five Nights at Freddy's
Close fights from other series
Compare Jack-O-Bonnie with another character · Jack-O-Bonnie on the VS Battles Wiki