Aboleth

Dungeons & Dragons · Tabletop · Eldritch Aberration

Aboleth

Tier
9-A, up to 8-C
Attack Potency
Small Building Level, up to Building Level
Speed
Hypersonic+, up to High Hypersonic+
Durability
Small Building Level, up to Building Level

Aboleth Mage

Tier
LOW 7-B
Attack Potency
Small City Level
Speed
Relativistic+, up to Ftl+
Durability
Small City Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Memory Manipulation (Maintains ancestral memories, so each Aboleth maintains the memories of all of its ancestors since before time and the gods were created; they are capable of reliving these memories at will)
  • Magic
  • Reality Warping
  • Underwater Breathing (Type 1)
  • Large Size (Type 0, possibly Type 1)
  • Mind Manipulation
  • Enhanced Senses
  • Non-Physical Interaction (Magic in D&D can interact with conceptual, intangible, incorporeal, abstract, or even nonexistent beings)
  • Perception Manipulation via Hypnotic Pattern
  • Curse Manipulation via Enslave
  • Illusion Creation via Persistent Image and others
  • Transmutation (An Aboleth's slime can transform others into a mucus-like lifeform that must be in water or will suffocate)
  • Telepathy
  • Life Absorption (An Aboleth can drain the psychic energies of a target and heal itself with them)
  • Immortality (Types 1 and 9, a slain Aboleth can reform on the Plane of Elemental Water)
  • Water Manipulation
  • Rage Power
  • Corruption (Type 2) of Water
  • Duplication via Illusory Double | All previous abilities plus Forcefield Creation via Wall of Force
  • Afterimage Creation via Displacement
  • Invisibility via Greater Invisibility
  • Extrasensory Perception via Detect Magic
  • Sound Manipulation via Alarm
  • Empathic Manipulation via Charm
  • Sense Manipulation and Sleep Manipulation via Color Spray
  • Energy Projection and Homing Attack via Magic Missile
  • Statistics Amplification via Fox's Cunning and others
  • Darkness Manipulation
  • Magic Nullification
  • Flight
  • Electricity Manipulation via Lightning Bolt
  • Clairvoyance via Scrying
  • Fear Manipulation via Phantasmal Killer
  • Damage Reduction via Stoneskin
  • Paralysis Inducement via Hold Person

Weaknesses

Unable to function properly outside of water

Ranked tied for #63 of 704 in Dungeons & Dragons by strength.

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