Brass Golem
Dungeons & Dragons · Tabletop · Brass Construct, Large Construct
- Tier
- 8-C
- Attack Potency
- Building Level+
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Building Level+
Powers and abilities
- Superhuman Physical Characteristics
- Inorganic Physiology (Type 1; They are made from brass)
- Weapon Mastery (Is adept at using axes)
- Enhanced Senses (They have night vision)
- BFR (Via Maze)
- Self-Sustenance (Type 1, 2 and 3; Constructs don't need to eat, breath or sleep)
- Blood Manipulation (Possess a Wounding Greataxe which causes extreme bleeding upon a successful hit)
- Non-Physical Interaction (Due to their weapon being a +3 weapon it can affect intangible, incorporeal, abstract, conceptual, nonexistent enemies and hit beings which exist on multiple planes)
- As constructs they have Extreme Resistance to Poison Manipulation (Shown here)
- Mind Manipulation (Shown here)
- Death Manipulation (Shown here)
- Energy Absorption (Shown here)
- Sleep Manipulation (Shown here)
- Paralysis Inducement (Shown here)
- Status Effect Inducement (Can't be stunned)
- Statistics Reduction (Can't have their ability score reduced or damaged)
- Pressure Points (Can't be hit critically, i.e in a weak point)
- they also have Extreme Resistance to Magic which also grants Resistance to Reality Warping
- Subjective Reality and Holy Manipulation (Shown here; Magic in D&D is manipulation of the Weave which is a fundamental part of reality, with Clerics and the like doing it through their sheer faith in Gods which also acts as divine magic)
- Heat (Fire heals it)
Weaknesses
Will lose its magic if its objective becomes impossible. Electric attacks will slow it down.
Ranked tied for #81 of 704 in Dungeons & Dragons by strength.
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