Ghoul

Dungeons & Dragons · Tabletop · Transformed Undead, monster

Ghoul

Tier
9-B
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Lacedon

Tier
9-B
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Elder Ghoul

Tier
9-B, up to 9-A
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Vapour Ghoul

Tier
9-C
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Shadow Ghoul

Tier
9-B
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Noble/Wizard Ghoul

Tier
9-B, up to 6-C
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Cleric Ghoul

Tier
9-B, up to 6-C
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Abyssal Ghoul

Tier
8-C
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Flesh Seeker

Tier
9-B
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Whisperer Ghoul

Tier
9-B
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Gatherer Ghoul

Tier
9-B
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Ghoul Warrior

Tier
9-B
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Ghoul Stalker

Tier
9-B
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Gravetouched Ghoul

Tier
9-B, up to LOW 7-B
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Ghast

Tier
9-B
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Darkpach Ghoul

Tier
9-B
Attack Potency
Street Level, up to Island Level
Speed
Subsonic, up to High Hypersonic+
Durability
Wall Level, up to Small City Level

Powers and abilities

  • Immortality (Type 7)
  • Longevity (Ghouls can live up to 200 years, with some living up to 1,000)
  • Self-Sustenance (Type 1, 2 and 3)
  • passive Energy Absorption (Shown here)
  • Enhanced Senses (All undead have night vision)
  • Underground Mobility (Shown here)
  • Extreme Resistance to Death Manipulation and Soul Manipulation (Get healed by spells that use Negative energy such as Inflict Wounds and all undead draw their powers from the Negative Plane which is the antithesis to life)
  • Superhuman Physical Characteristics
  • Paralysis Inducement (Ghouls possess paralyzing touches)
  • Biological Manipulation (Their touch directly harms the nerves)
  • Immortality (Types 2)
  • Disease Manipulation (Bites inflict Ghoul Fever)
  • Surface Scaling (Are adept climbers)
  • Stealth Mastery (Shown here)
  • Self-Sustenance (Types 1, 2, and 3)
  • Natural Weaponry (Shown here)
  • Extreme Resistance to Disease Manipulation
  • Mind Manipulation
  • Sleep Manipulation (Shown here)
  • Empathic Manipulation (Shown here)
  • and Poison Manipulation (Shown here)
  • Same as a regular Ghoul but with greater Enhanced Senses (Can detect corpses better than vultures) plus they have Status Effect Inducement (Can stun enemies)
  • Acrobatics (Have an incredible sense of balance) and Stealth Mastery (Shown here)
  • All previous powers plus Light Manipulation and Heat Manipulation (Shown here)
  • Superhuman Physical Characteristics
  • Intangibility (One needs magical weapons in order to hit it which means they can't be harmed by regular hits)
  • Statistics Reduction (Can reduce a target's intelligence on a hit)
  • Mind Manipulation (Shown here)
  • All powers as a regular Ghoul
  • Damage Reduction (Only take half damage)
  • Regeneration (Low Mid; They can go inactive for several hours to heal wounds)
  • even greater Resistance to Death Manipulation and Soul Manipulation (Have a stronger link to the Negative Realm than regular Ghouls and Ghast)
  • All powers of a Regular Ghoul plus Summoning (Can summon Shadows)
  • Life Manipulation and Necromancy (Can create undead golems)
  • Memory Absorption
  • Absorption and Power Mimicry (Noble Ghouls can devour undead or dead individuals in order to gain their magical abilities)
  • Resurrection (After death they can come back as a Spectre)
  • Regeneration (Low Mid; They can go inactive for several hours to heal wounds)
  • Extreme Resistance to Ice Manipulation (Are immune to cold based attacks)
  • all powers that the Cleric Ghoul has besides their spell casting abilities

Weaknesses

Must eat flesh once in a while to keep full abilities and they're weak to radiant damge. Ghouls also possess various mental illnesses | Same as a regular Ghoul | Same as a regular Ghoul | Same as a regular Ghoul | Same as a regular Ghoul | Must keep communing blood or they'll lose higher brain functions | Same as a Noble | None notable | Weak to radiant damage | Same as a regular Ghoul | Same as a regular Ghoul | Same as a regular Ghoul | Are weak to radiant damage | Regular ghoul weaknesses and what ever weaknesses their previous powers had | Must eat flesh once in a while to keep full abilities | Same as the Ghast

Ranked #92 of 704 in Dungeons & Dragons by strength.

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