Mind Flayer

Dungeons & Dragons · Tabletop · Eldritch Monster

Base

Tier
9-A
Attack Potency
Small Building Level+
Speed
Hypersonic+, up to High Hypersonic+
Durability
Small Building Level+

Sorcerer

Tier
8-C, up to LOW 7-B
Attack Potency
Building Level, up to Small City Level
Speed
Hypersonic+, up to Ftl+
Durability
Building Level, up to Small City Level

Alhoon

Tier
HIGH 8-C, up to 6-C
Attack Potency
Large Building Level, up to Island Level
Speed
Hypersonic+, up to Ftl+
Durability
Large Building Level, up to Island Level+

Ulitharid

Tier
8-C, up to 8-A
Attack Potency
Building Level, up to Multi-City Block Level
Speed
Hypersonic+, up to Ftl+
Durability
Building Level, up to Large Building Level

Ceremorphs

Tier
9-B, up to LOW 7-B
Attack Potency
Wall Level, up to Small City Level
Speed
Subsonic, up to Ftl+
Durability
Wall Level, up to Small City Level

Brainstealer Dragon

Tier
9-B, up to 6-B
Attack Potency
Wall Level, up to Country Level
Speed
Subsonic, up to Ftl+
Durability
Wall Level, up to Country Level

Elder Brain

Tier
LOW 7-B, up to 6-B
Attack Potency
Small City Level, up to Country Level
Speed
Relativistic+, up to Ftl+
Durability
Small City Level, up to Country Level

Peak Technology

Tier
HIGH 4-C, up to 2-A
Attack Potency
Large Star Level, up to Multiverse Level+
Speed
Ftl
Durability
Large Star Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Telepathy
  • Mind Manipulation
  • Darkvision
  • Status Effect Inducement
  • Memory Manipulation (They devour the memories and ideas of their foes)
  • Levitation
  • Dimensional Travel
  • Martial Arts
  • Body Control
  • Magic Nullification
  • Enhanced Resistance to Empathic Manipulation (Cannot feel positive emotions in any way)
  • Hive Mind Mentality
  • Parasitic Infection via Tadpoles
  • Biological Manipulation
  • Absorption
  • Non-Physical Interaction (Magic in D&D can interact with abstracts, spirits, elements, nonexistent beings, and so on)
  • All base abilities plus Statistics Amplification
  • Magic and Magic Protection
  • Text Manipulation via Arcane Mark
  • Magic Detection and Invisibility Detection
  • Necromancy
  • Light Manipulation
  • Sound Manipulation
  • Energy Manipulation
  • Life Manipulation
  • Statistics Reduction
  • Forcefield Creation
  • Homing Attack
  • Electricity Manipulation
  • Illusion Creation
  • Elemental Manipulation via Resist Energy
  • Flight
  • Invisibility
  • Transmutation
  • Fear Manipulation
  • possibly others
  • All base abilities plus Soul Manipulation
  • Magic
  • Reality Warping

Weaknesses

Extreme light can be disorienting for them

Ranked #19 of 704 in Dungeons & Dragons by strength.

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