Ochre Jelly
Dungeons & Dragons · Tabletop · Mindless Ooze
- Tier
- 9-B, up to 9-A
- Attack Potency
- Wall Level, up to Small Building Level+
- Speed
- Subsonic, up to High Hypersonic+
- Durability
- Wall Level, up to Small Building Level+
Powers and abilities
- Superhuman Physical Characteristics
- Large Size (Type 0, only some specimens)
- Regeneration (Low-Mid, stabbing an ochre jelly is ineffectual as it will regenerate within seconds)
- Surface Scaling (They can climb walls with ease)
- Duplication (One Ochre Jelly can split into two; a single one can split into dozens upon dozens of specimens if put under the right stimuli for a single night)
- Enhanced Senses (They can sense tremors and motion around them, as well as heat and scents)
- Acid Manipulation (The cells that comprise the Ochre Jelly's existence are highly acidic and burn upon physical contact)
- Corrosion Inducement (They can quickly dissolve flesh and plant-matter)
- Body Control (The body of an Ochre Jelly can be manipulated to fit into incredibly tight areas, allowing them to maneuver through even tiny cracks)
- Absorption (They can cover and constrict enemies to quickly dissolve them into themselves)
- Density Manipulation (It can condense itself down into about the size of a wafer)
- Adhesive Manipulation (They are sticky and can adhere to surfaces easily)
- Natural Weaponry (An Ochre Jelly can form pseudopods to assault their enemies if they struggle too much)
- Electricity Manipulation (Uses electrical impulses to hasten its metabolism and cause its duplication process to be exacerbated)
- Self-Sustenance (Type 3, they literally never stop moving, Oozes don't need to sleep)
- Resistance to Mind Manipulation (Oozes have no mind to effect)
- Illusion Creation (Shown here)
- Pressure Points (Can't be hit critically, i.e weak points)
- Poison Manipulation (Shown here)
- Transmutation (Oozes can't be effected by Polymorph)
- Status Effect Inducement (Oozes can't be stunned)
- Paralysis Inducement (Shown here)
Weaknesses
Fire causes lasting wounds which, while healing quickly, cause their inner fluids to rapidly drain
Ranked tied for #125 of 704 in Dungeons & Dragons by strength.
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