Orange (Dungeons and Dragons)
Dungeons & Dragons · Tabletop · Fighter/Level 1, Fighter (Champion)/Level 3, Nerd
A Sticky Situation
- Tier
- 9-B
- Attack Potency
- Wall Level
- Speed
- Subsonic
- Durability
- Wall Level
Restoring Harmony
- Tier
- 9-B
- Attack Potency
- Wall Level
- Speed
- Subsonic
- Durability
- Wall Level
Powers and abilities
- Superhuman Physical Characteristics
- Weapon Mastery (Are skilled in all simple and martial weapons alongside shields)
- Martial Arts (Runs a martial arts school)
- Healing (Via Second Wind. They also have access to healing items)
- Limited Fire Manipulation (Have a tinderbox and torches)
- Same as before plus further Weapon Mastery (Via Improved Critical)
- Statistics Amplification (Via Action Surge)
- Non-Physical Interaction (Type 9; Have a +1 longsword which means they can creatures that exists on at least two planes. Magic in D&D is able to hit intangible, abstract, and incorporeal beings)
Weaknesses
None notable | None notable
Ranked tied for #136 of 704 in Dungeons & Dragons by strength.
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