Roper

Dungeons & Dragons · Tabletop · Large/Medium Monstrosity, Large Aberration

Piercer

Tier
9-B
Attack Potency
Wall Level
Speed
Subsonic
Durability
Wall Level

Roper

Tier
9-A, up to 8-A
Attack Potency
Small Building Level+, up to Multi-City Block Level
Speed
Hypersonic+, up to Ftl+
Durability
Small Building Level+, up to Multi-City Block Level

Prismatic Roper

Tier
8-C
Attack Potency
Building Level+
Speed
Hypersonic+, up to High Hypersonic+
Durability
Building Level+

Powers and abilities

  • Superhuman Physical Characteristics
  • Enhanced Senses (Have blindsight and night vision)
  • Camouflage (Via False Appearance)
  • Surface Scaling (Via Spider Climb)
  • Stealth Mastery (Shown here)
  • Limited Damage Reduction (Only take half damage from falling)
  • Same as before plus Large Size (Type 0; Are 9 feet tall)
  • Bodily Weaponry (Use their bite and tentacles in combat)
  • Adhesive Manipulation (Their tentacles are extremely sticky)
  • Statistics Reduction (Via Weakness)
  • Supernatural Willpower (Via Iron Will)
  • Martial Arts (Via Weapon Focus; Explained here)
  • Body Control (Can contort their body being able to fully flatten themselves)
  • Self-Sustenance (Type 3; Instead of sleep Ropers go into a trance where they're aware of the surroundings)
  • Limited Regeneration (Low-Mid; Can regrow lost tentacles)
  • Acid Manipulation (Have powerful stomach acid)
  • Extreme Resistance to Electricity Manipulation (Shown here)
  • Petrification (Shown here)
  • Resistance to Cold (Shown here)
  • Magic which also grants Resistance to Reality Warping
  • Subjective Reality and Holy Manipulation (Shown here; Magic in D&D is manipulation of the Weave which is a fundamental part of reality, with Clerics and the like doing it through their sheer faith in Gods which also acts as divine magic)
  • Superhuman Physical Characteristics
  • Large Size (Type 0; Are 9 feet tall)
  • Bodily Weaponry (Use tentacles in combat)
  • Poison Manipulation (Their tentacles are laced with poison)
  • Enhanced Senses (Have night vision and tremorsense)
  • Mind Manipulation (Via Hypnotic Coloration)
  • Camouflage (Shown here)
  • Status Effect Inducement (Can cast Color Spray)
  • Stealth Mastery (Shown here)
  • Statistics Reduction and Paralysis Inducement (Via Poison)

Weaknesses

None notable | Are weak to fire | Can't have its camouflage and Hypnotic Coloration active at the same time

Ranked #80 of 704 in Dungeons & Dragons by strength.

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Close fights from other series

Compare Roper with another character · Roper on the VS Battles Wiki