Snow Cloak

Dungeons & Dragons · Tabletop · Large Aberration

Tier
9-B, up to 9-A
Attack Potency
Wall Level, up to Small Building Level
Speed
Subsonic
Durability
Wall Level, up to Small Building Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Large Size (Type 0; Are considered as Large Aberrations)
  • Enhanced Senses (Have night vision)
  • Flight (Shown here)
  • Natural Weaponry (Use their claws, teeth, and tail in combat)
  • Camouflage (Shown here)
  • Poison Manipulation (Shown here)
  • Paralysis Inducement (Its poison can paralyse for several hours)
  • Regeneration (Low Mid; Should be able to regenerate from that level of damage)
  • Stealth Mastery (Are skilled in it and are known for known for moving silently)
  • Magic
  • Non-Physical Interaction (Magic in D&D can affect abstracts)
  • Invisibility (Via Invisibility)
  • Illusion Creation (Via Blur and Hypnotic Pattern)
  • Teleportation (Via Dimension Door)
  • Mind Manipulation (Via Hypnotic Pattern)
  • Limited Ice Manipulation (Via Obscure Snow)
  • Energy Projection and Homing Attack (Via Magic Missile)
  • Extreme Resistance to Cold
  • Disease Manipulation and Poison Manipulation (Shown here)
  • Resistance to Pressure Points (Can't be hit critically which means it doesn't have weak spots) and Cold (Shown here)
  • its brain is spread across its wings

Weaknesses

Are weak to fire and if they try to attack while invisble, the spell will dispel

Ranked tied for #130 of 704 in Dungeons & Dragons by strength.

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Compare Snow Cloak with another character · Snow Cloak on the VS Battles Wiki