Varag
Dungeons & Dragons · Tabletop · Medium Humanoid (Goblinoid)
Regular
- Tier
- 9-B
- Attack Potency
- Wall Level
- Speed
- Subsonic
- Durability
- Wall Level
Pact Leader
- Tier
- 9-A
- Attack Potency
- Small Building Level+
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Small Building Level+
Powers and abilities
- Superhuman Physical Characteristics
- Enhanced Senses (Have night vision)
- Weapon Mastery (Via Weapon Focus (Scimitar); Explained Explained here)
- Healing (Have a healing potion)
- Stealth Mastery (Shown here)
- Same as before plus further Weapon Mastery (As a 4th level Scout they are skilled at using all simple weapons, handaxe, throwing axe, short sword, and shortbow)
- Stealth Mastery (As a 4th level Scout they leave no trails behind them while moving)
- plus they have Supernatural Willpower (Via Iron Will)
- Statistics Amplification (Have a potion of Bull's Strength, which acts like the spell. They also have Cloak of Resistance which increases all their saves)
- Non-Physical Interaction and Immortality Negation (Type 9; Have a +1 scimitar which means it can affect abstract, incorporeal, intangible, conceptual, or nonexistent and it can hit being who exist on exist on two planes)
Weaknesses
None notable
Ranked tied for #102 of 704 in Dungeons & Dragons by strength.
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