Grima
Fire Emblem · Games · Fell Dragon, Grimleal, Enemy of Naga
Echoes
- Tier
- 7-B, up to 4-A
- Attack Potency
- City Level, up to Multi-Solar System Level
- Speed
- Superhuman, up to Massively Hypersonic
- Durability
- Large Island Level, up to Multi-Solar System Level
Awakening
- Tier
- 7-B, up to 4-A
- Attack Potency
- City Level, up to Multi-Solar System Level
- Speed
- Massively Hypersonic
- Durability
- Large Island Level, up to Multi-Solar System Level
Future Past
- Tier
- 7-B, up to 4-A
- Attack Potency
- City Level, up to Multi-Solar System Level
- Speed
- Massively Hypersonic
- Durability
- Large Island Level, up to Multi-Solar System Level
Powers and abilities
- Superhuman Physical Characteristics
- Natural Weaponry
- Aura (His presence bring about a sense of dread and will lingers even if he is defeated)
- Enhanced Senses (Should be comparable to Frederick, who could notice Tharja being in danger even when she was invisible to him. Inigo states that the Vallites can be sensed and fought despite their invisbility)
- Flight
- Large Size (Type 1: Much larger than the average humans)
- Telepathy (Spoke inside Forneus's mind)
- Statistics Reduction (Via Anathema)
- Breath Attack (Has a shadowy breath called Expiration)
- Darkness Manipulation
- Immortality (Type 1, 3 and 4) and Self-Resurrection (Can resurrect himself every few centuries or so unless he killed himself or is killed by an aspect of himself)
- Regeneration (Low-Godly, Even after having been fully destroyed by Alm with the only thing left being fool air and a sense of dread, by the heroes next visit to the boss room the Creation will be back, he would also later get out of the labyrinth before being sealed by the first exalt)
- Damage Reduction (Via Dragonskin)
- Extrasensory Perception, Non-Physical Interaction (Can see, attack, and kill ghosts such as specters)
- Possession (Can possess those with the Mark of Grima like Robin via the Awakening ritual)
- Durability Negation (Via Expiration, throughout the series, the dragons's breath have regularly been shown to bypass durability.)
- Damage Boost (With a well placed strike, he can possibly performed a critical hit, which inflict triple damage to a target)
- Summoning (Can summon an army of Risen to his side)
- Necromancy (Grima's magic can make the dead come back to life as Risens, those that are wounded by Risens often also became Risens)
- Status Effect Inducement (Via Immune Status)
- Unconventional Resistance to Soul Manipulation (Characters in Fire Emblem can consistently survive without their souls, albeit while being reduced to a husk personality wise)
- Magic (Via the resistance to magic stat directly stated to exist like here)
- All previous abilities.
- Should be capable of utilizing the same skills and abilities as Robin
- Large Size (At least Type 3, 508236.194665 Meters).
- Statistics Amplification (Via Ignis and Rightful God)
- Damage Reduction (Via Pavise+)
- Resurrection (Grima is capable of fully bringing a person back to life)
- Weather Manipulation (His resurrection caused a massive thunderstorm to be created that caused lightning to strike the ground)
- Teleportation
- Life Absorption (Can feast on people’s lifeforce to fuel his strength)
- Dimensional BFR (Trapped Robin within a pocket dimension)
- Pocket Reality Manipulation (Was within a pitch black pocket dimension before being revived, attempted to trap Robin within the same pocket dimension)
- Mind Manipulation (Was able to control the minds of all Grimleal in Plegia to lead them to the Dragon's Table)
- Multiple Selves (Type 2 and 3): After taking over Robin's body, the soul of both Grima and Robin cohabit within the same body. And altough Robin's soul is mostly dormant, if Grima is significantly weakened, they can partially take the control back to infere with Grima's actions)
- Hive Mind (Type 1, Grima possess two bodies, his draconic body and the Hierophant)
- Death Manipulation and Damage Transferal (Via Dragonskin)
- All previous abilities.
- Aura (Is constantly shrouded in a veil of darkness that masked his form from others)
- Damage Reduction (Via Aegis+)
Weaknesses
Can be kill permanently if he kills himself or is killed by an aspect of himself at the cost of their own life since they are connected. Naga had stated that he has a weakness on the nape of his neck. In Future Past, it is shown that if severely weakened, Robin can interfere with Grima's actions to the point of preventing him from moving.
Ranked #16 of 160 in Fire Emblem by strength.
More from Fire Emblem
Close fights from other series
Compare Grima with another character · Grima on the VS Battles Wiki