Kellam
Fire Emblem · Games · Human, Knight
- Tier
- 7-B, up to 4-A
- Attack Potency
- City Level, up to Multi-Solar System Level
- Speed
- Superhuman, up to Massively Hypersonic
- Durability
- City Level
Powers and abilities
- Superhuman Physical Characteristics
- Lance, Sword, and Axe User
- Limited Durability Negation via Luna (Halves the enemy's defense)
- Is unnoticeable to the point of seeming invisible and silent as well as sometimes disappearing as soon as someone stops looking at him
- Extrasensory Perception and Non-Physical Interaction (Can see, attack, and kill ghosts)
- Magic (Via the resistance to magic stat directly stated to exist like here)
- Unconventional Resistance to Soul Manipulation (Characters in Fire Emblem can consistently survive without their souls, albeit while being reduced to a husk personality wise)
Weaknesses
Anti-Armor Weapons, Beast-Killing Weapons can kill his horse (Great Knight)
Ranked tied for #21 of 160 in Fire Emblem by strength.
More from Fire Emblem
Close fights from other series
Compare Kellam with another character · Kellam on the VS Battles Wiki