K'Sante
League of Legends · Games · Human, Monster Hunter, Guardian of Nazumah
- Tier
- 7-C
- Attack Potency
- Town Level
- Speed
- Subsonic
- Durability
- Town Level
Powers and abilities
- Superhuman Physical Characteristics
- Weapon Mastery (Expert Ntofo Wielder)
- Martial Arts (Skilled in hand to hand combat, Trained under various martial arts teachers during his youth for two decades)
- Limited Attack Reflection (K'Sante's Ntofo are often used to take the momentum of an attacker’s strike and redirect it back at them.)
- Analytical Prediction (Able to analyze opponents' attack patterns to find exploitable openings in their defenses)
- Damage Boost (Via Dauntless Instinct and All Out)
- Durability Negation (Via Dauntless Instinct, when amplified by All Out, Dauntless Instinct deals True Damage, which ignores armor, resistances, and damage reduction effects)
- Statistics Reduction (Speed Reduction Via Ntofo Strikes)
- Vibration Manipulation (Via Ntofo Strikes)
- Status Effect Inducement/Paralysis Inducement (Can inflict Stun Via Ntofo Strikes, Path Maker, and All Out)
- Damage Reduction (Via Path Maker)
- Forcefield Creation (Via Footwork)
- Acrobatics (Can jump long distances while attacking)
- Self-Healing (When All Out is active, K'Sante gains Omnivamp, granting him healing from all sources of damage he deals)
- Resistance to Magic (Via All Out and Path Maker)
Weaknesses
None notable
Ranked tied for #48 of 147 in League of Legends by strength.
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Compare K'Sante with another character · K'Sante on the VS Battles Wiki