Doom-shroom
Plants vs. Zombies · Games · Mushroom
PvZ1
- Tier
- 8-B
- Attack Potency
- City Block Level
- Speed
- Immobile, up to Hypersonic+
- Durability
- Large Building Level
PvZ2 (Level 1 - Mastery 200)
- Tier
- 8-B
- Attack Potency
- City Block Level
- Speed
- Immobile, up to High Hypersonic+
- Durability
- Large Building Level
Garden Warfare - Battle for Neighborville
- Tier
- 2-C
- Attack Potency
- Low Multiverse Level
- Speed
- Immobile, up to Massively Hypersonic
- Durability
- Low Multiverse Level
Powers and abilities
- Plant Physiology (Basic)
- Small Size (Type 0)
- Explosion Manipulation & Self-Destruction (Self-destructs itself causing a massive explosion)
- Size Manipulation & Reactive Evolution (They passively become larger overtime and also grow in explosive power)
- Enhanced Reactive Evolution (Grows in size and power quicker and greater)
- Regeneration (High-Mid; Overtime - Regenerates after blowing up)
Weaknesses
Disappears after exploding, requires sun to be used, and needs a coffee bean in the day-time and is only fully awake at night. | Can now survive his explosions but takes time to recharge, and no longer needs a coffee bean during day-time. | Same as before but can now regenerate from exploding, though is left defenseless.
Ranked tied for #13 of 139 in Plants vs. Zombies by strength.
More from Plants vs. Zombies
Close fights from other series
Compare Doom-shroom with another character · Doom-shroom on the VS Battles Wiki