Zombot Sharktronic Sub
Plants vs. Zombies · Games · Mechanical Zombie
PvZ2
- Tier
- 8-B
- Attack Potency
- City Block Level+
- Speed
- Athletic Human, up to High Hypersonic+
- Durability
- City Block Level+
Heroes
- Tier
- 2-C
- Attack Potency
- Low Multiverse Level
- Speed
- Athletic Human, up to Massively Hypersonic
- Durability
- Low Multiverse Level
Powers and abilities
- Superhuman Physical Characteristics
- Inorganic Physiology (Type 2)
- Self-Sustenance (All Types; Due to its mechanical nature it requires no form of oxygen, nutrition, and cannot physically tire. As a shark-based mech it should survive indefinitely in water)
- Large Size (Type 0)
- Bodily Weaponry (Artificial; Has sharp metal teeth and a mouth turbine)
- Air Manipulation (Sucks in plants with the air it creates with the mouth turbine)
- Acausality (Type 1; Unaffected by the Player and Crazy Dave's time traveling, which shattered all of time)
- Portal Creation (Opens a portal when leaving to fight another day)
- Time Travel & Dimensional Travel (Zombots travel to different points in time. The different eras of PvZ2 are referred to as different timelines and worlds entirely)
- Summoning (Summons the zombies of Big Wave Beach from the water)
- Animal Manipulation (Has sharks at its disposal which it can command to fight the plants)
- Non-Physical Interaction (Intangibility; Elemental [Type 7] & Physical [Non-Physical] - The Zombots can destroy Ghost Peppers, and overpower 8-Bit Zombies made of light)
- Biological Manipulation, Poisons & Diseases (Due to its mechanical nature, it should be immune to biological attacks. Can withstand goop-based projectiles which are poisonous)
- Ice Manipulation (Cannot be frozen by all kinds of flash-freezing moves)
- Extreme Temperatures (-4°C to 760°C; Can recover from the chill effect and tank other cold-based attacks. Can tank pulverising explosions, explosive projectiles and fire-based attacks. Tanks attacks that are plasma-based)
- Status Effect Inducement (Cannot be stunned by butter)
- Electricity Manipulation (At least 100,000,000 Volts; Can withstand many electric-based attacks, that are referred to as lightning)
- Acid Manipulation (At least pH of <7; Tanks fumes which are acidic)
- Transmutation (1 Layer; Unaffected by attacks that can transmute zombies into plants. The zombies themselves are unaffected by Midas Tough, who turns anything he touches into a goldfish)
- Empathic Manipulation (Unnaffected by moves meant to charm it)
- Paralysis Inducement & Technology Manipulation (Its technology cannot be disrupted or stunned)
- Size Manipulation & Statistics Reduction (Cannot be shrunken whatsoever by effects that also weaken zombies, reducing both potency and toughness)
- Magma Manipulation (Tanks meteors that create molten tiles)
- Space Survival (Can survive in stages that take place in the vacuum of space)
- Death Manipulation & Statistics Amplification (Destroys any plant it hurts, and for every plant it destroys it gains +1 strength)
- Radiation Manipulation (Can endure the effects of the Scorched Earth card, which requires SPF 9000 to resist its ultraviolet rays)
- Acid Manipulation (pH of 4–5; Unaffected by the effects of the Acid Rain card)
Weaknesses
After sustaining enough damage it can be left stunned for a bit. Its turbine can countered by kelp.
Ranked tied for #4 of 139 in Plants vs. Zombies by strength.
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