The Witch of Hemwick
Bloodborne · Games · Witch
Witch of Hemwick
- Tier
- 8-A
- Attack Potency
- Multi-City Block Level
- Speed
- High Hypersonic
- Durability
- Multi-City Block Level
Mad Ones
- Tier
- 8-A
- Attack Potency
- Multi-City Block Level
- Speed
- High Hypersonic
- Durability
- Multi-City Block Level
Powers and abilities
- Superhuman Physical Characteristics
- Immortality (Type 2 [Able to function unimpeded after receiving injuries as severe as being impaled through the skull and torso and having organs ripped out])
- Blood Manipulation/Absorption (Able to absorb the blood of defeated enemies)
- Magic
- Teleportation
- Invisibility
- Summoning (Can summon Mad Ones)
- Energy Projection/Darkness Manipulation (Able to project bolts of arcane energy as well as waves of dark magic)
- Resurrection (Both witches are able to resurrect each other but not themselves)
- Paralysis Inducement (Via Paralysis Blast)
- Resistance to Poison Manipulation, Fire Manipulation, Temperature Manipulation, Magma Manipulation, Explosion Manipulation, Electricity Manipulation, Magic, Curse Manipulation, and Blood Manipulation (Possesses an innate resistance to both Slow and Rapid Poison, fire, electricity [Bolt], Arcane damage, and blood-based attacks)
- Resistance to Mind Manipulation/Sense Manipulation/Morality Manipulation (Unaffected by the Shaman Bone Blade)
- Superhuman Physical Characteristics
- Immortality (Type 2 [Able to function unimpeded after receiving injuries as severe as being impaled through the skull and torso and having organs ripped out])
- Blood Manipulation/Absorption (Able to absorb the blood of defeated enemies)
- Weapon Mastery (Skilled sickle wielder)
- Resistance to Poison Manipulation, Fire Manipulation, Temperature Manipulation, Magma Manipulation, Explosion Manipulation, Electricity Manipulation, Magic, Curse Manipulation, and Blood Manipulation (Possesses an innate resistance to both Slow and Rapid Poison, fire, electricity [Bolt], Arcane damage, and blood-based attacks)
Weaknesses
Mad Ones will not be summoned if the enemy has no Insight. Each Witch can only summon up to three Mad Ones at once. | Somewhat weak to magic, fire, and electricity
Ranked tied for #6 of 66 in Bloodborne by strength.
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