Rimuru Tempest (Light Novel)
Tensei Shitara Slime Datta Ken · Light Novel · Slime, Reincarnator | Demon Slime, True Demon Lord | Ultimate Slime, True Dragon
Pre-Demon Lord
- Tier
- Unknown
- Attack Potency
- Universe Level+
- Speed
- Massively Hypersonic, up to Speed Of Light
- Durability
- Universe Level+
Post-Demon Lord
- Tier
- Unknown
- Attack Potency
- Complex Multiverse Level
- Speed
- Relativistic+, up to Ftl
- Durability
- Complex Multiverse Level
Post Ultimate Slime
- Tier
- Unknown
- Attack Potency
- Complex Multiverse Level
- Speed
- Relativistic+, up to Immeasurable
- Durability
- Complex Multiverse Level
True Form (God)
- Tier
- Unknown
- Attack Potency
- Complex Multiverse Level
- Speed
- Unknown
- Durability
- Complex Multiverse Level
Powers and abilities
- Martial Arts and Swordsmanship
- Genius Intelligence and Superhuman Physical Characteristics
- Acid Manipulation (Via his Intrinsic Skill <Dissolve>, he can melt his target, with acid strong enough to melt weapons and armor)
- Damage Reduction (Via <Resist Melee Attacks>, which reduces the damage taken to 10% of the original amount, as well as <Body Armor>, which he can use in his slime form)
- Elasticity and Body Control (Due to the nature of his slime body, Rimuru is highly elastic and can reshape it at will, controlling every part of it as each individual cell functions like a brain cell)
- Self-Sustenance (All Types; Rimuru doesn’t feel tired or hungry, nor does he need sleep. He also doesn’t need to breathe, as oxygen is unnecessary for him)
- Age Manipulation (Rimuru doesn’t naturally age, but he can freely change his physical form into that of an adult or a child)
- Immortality:
- Type 1 (Rimuru is a Semi-Spiritual Lifeform, thus he doesn't age)
- Type 2 (As a slime, Rimuru can survive injuries like this without needing regeneration)
- Type 3 & Regeneration (Low-Godly; Semi-spiritual lifeforms like Rimuru can regenerate as long as they possess magicules, even if their physical body is completely destroyed)
- Magic (Rimuru can use Elemental Magic as well as other types of Magic)
- Reality Warping, Subjective Reality, Law Manipulation and Conceptual Manipulation (Type 1; Magic manipulates the Laws of the World)
- Non-Physical Interaction (Abstractions【Type 1: Law, Concept {Type 1}, Information {Type 2} and Nonexistence {Nature Type 1, All Aspects ⟨Others: Space, Time, Life, Death, Causality & Law⟩}】, Incorporeality and Intangibility; Magic is capable of harming Spiritual Lifeforms, who have no physical body)
- Ice Manipulation, Energy Projection, Status Effect Inducement and Energy Manipulation (Via Elemental Magic: <Ice Lance>. Elemental magic is not just about creating some sort of raw element, like ice, but instead about adding an "effect" onto magical energy, which automatically takes the shape of an element that shoots towards the target as an energy pillar. The user brings about the desired result by imagining the effect of "sapping away heat." This causes ice to condense from the atmosphere, though the ice itself is merely a byproduct, or rather, a vessel that carries that effect to the target. As a result, these spells can harm all kinds of Spiritual Beings, despite Spiritual Lifeforms in general being incapable of feeling physical temperature)
- Fire Manipulation (Via <Fireball> spell, the Fire Magic of Aspectual Magic carries the effect of "burning." Thus, similar to Ice Magic, the manifested physical phenomenon, fire, in this case, is merely a byproduct or medium that conveys the burning effect to the target. Furthermore, the flames generated by Fire Magic cannot be extinguished with water or by conventional means)
- Purification (Type 1; Can use <Clean Wash>, which allows the user to purify people and objects)
- Summoning (Through <Demon Summoning> and Higher Elemental <Spirit Summoning>, as well as via Charybdis <Monster Summoning>, which lets Rimuru summon hordes of A− rank monsters)
- Curse Manipulation and Soul Manipulation (In TenSura, a summoner places a ‘Master Lock’ on the core of whatever is summoned, establishing a master–servant relationship that binds the summoned entity to the summoner. The lock should function similarly to the Locking Curse, preventing the summoned from disobeying the master and their soul can also be destroyed by the summoner at will)
- Instinctive Action (Via <Auto-Battle Mode>)
- Healing (Low-Mid; Via Full Potion, which is capable of restoring injuries such as missing limbs or body parts by reading the body's genetic information and reconstructing it, provided the target was not born with the defect. Predator can also be used on its owner and can serve a healing purpose)
- Automatic Translation (<Magic Sense> allows the user to understand the intent of spoken words by deciphering sound waves that have willful meaning stored inside them, even if the language of their conversation partner is unknown to them. The reverse can also be done by producing sound waves that carry thoughts to converse with others)
- Enhanced Enhanced Senses and Enhanced Extrasensory Perception (<Magic Sense> allows the user to use mana as an extra sense to perceive the surrounding magicules and see in a full 360 degrees around them without leaving a single blind spot. By observing the fluctuations of light and sound waves through their interaction with magicules, they can be processed and converted into perceptible data, allowing the user to sense their surroundings and see through walls, the ground, or other solid obstacles. With <Magic Sense>, he can see in complete darkness as if it were bright as day and can continue fighting even if his eyes and ears are crushed (if he had any). It also allows him to shift perspectives, enabling him to look at himself from a third-person point of view. He can also sense heat sources, unaffected by any concealing effects. He can use <Keen Smell>, which enhances the user's sense of smell and <Ultrasonic Wave>, which allows the user to sense sonic waves. Additionally, via <Sense Threat>, he can detect hostility and with <Danger Detection>, he can sense impending danger from individuals, incoming attacks, or any situation that poses a threat. This ability also allows him to detect and avoid traps before they are triggered by sensing the danger they present, and when kept active, he no longer has to worry about being caught off guard by surprise attacks. All of these abilities are further enhanced by the <Anti-Magic Mask>)
- Analytical Prediction (Could predict an Orc's movements through experience and also with Great Sage's computations)
- Information Analysis (Via <Analysis>, Rimuru can analyze any item absorbed by him. When used on items or plants, it reveals their uses, race, and properties. Through <Analytical Appraisal>, when used on individuals, he can identify their species, whether they possess Unique Skills, the function and limitations of said Skills, body composition, energy levels such as magicule and mana quantity, condition, combat strength, weaknesses, whether they are under the effects of Skills or Magic)
- Power Nullification (Can cancel magic once it has been analyzed)
- Perception Manipulation (Via <Thought Acceleration>, which boost ones speed of perception by a factor of a thousand)
- Small Size (Type 1: As a Slime)
- Blessed (Rimuru is blessed by Veldora)
- Telepathy (Via <Telepathy>)
- Breaking the Fourth Wall (Can chat with their own voice actors, and are able to see manga panel descriptions)
- Clairvoyance:
- Enhanced Sight (Via <Magic sense>, which has a range of up to several miles, allowing the user to perceive everything within that radius with clarity)
- Psychic Navigation (He can create a visual map of his surrounding area or the path he is taking in his mind, allowing him to travel to any location within the area without getting lost and to analyze the terrain)
- Visual Linking and Memory Manipulation (Through <Thought Communication>, a higher version of <Telepathy> that allows conversation with multiple people simultaneously, it allows the user to see through the eyes of those he is connected to. It also enables the sharing of memories between connected individuals. Shown much better here)
- Surface Scaling (Slimes, due to their sticky nature, are capable of traversing vertical and inverted surfaces such as walls and ceilings without falling, allowing them to move freely across such surfaces while maintaining their speed and mobility)
- Matter Manipulation (Molecular; Via <Control Magic>, a skill formed by combining <Magic Interference> and <Control Particles>, with <Control Particles> allowing Rimuru to control particles in the air)
- Heat Manipulation (Up to 300,000,000°C) and Electricity Manipulation (Through <Control Particles>, Rimuru can manipulate magicules as well as the molecules in the surrounding air. By controlling and moving these molecules, he can force them to rub and collide with one another, generating heat through friction and thereby increasing the temperature, Rimuru can also generate electricity via <Control Particles>, possibly by forcing air molecules to collide and ionize, releasing electrons that produce electrical discharges. Via <Hell Flare>, a technique Rimuru copied from Benimaru, he can create a dome with temperatures exceeding several hundred million degrees)
- Power Nullification (Interference; <Control Magic> allows Rimuru to rework, as well as block magic that relies on magical energy within a 300-meter radius by controlling magicules)
- Pseudo-flight, Wind Manipulation and Weather Manipulation (<Control Particles> can also manipulate air molecules to create pressure differences and airflow, allowing the generation of powerful wind currents and phenomena such as tornadoes. It also allows him to create footholds in the air by manipulating wind currents, enabling him to run and leap through midair)
Weaknesses
None Notable
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