Takutanuva
Bionicle · Story · Fusion of Teridax and Takanuva
- Tier
- 6-C
- Attack Potency
- Island Level
- Speed
- Massively Hypersonic+, up to Relativistic
- Durability
- Island Level
Powers and abilities
- Superhuman Physical Characteristics
- Flight (He can fly by growing wings)
- Makuta Physiology
- Darkness Manipulation (Possesses mastery over elemental Shadow)
- Energy Manipulation
- Light Manipulation (Possesses mastery over elemental Light)
- Matter Manipulation (Transformed liquid Protodermis into solid spheres and pillars, capable of creating Rahi from Protodermis, and breaking down objects on a molecular level through various means)
- Mind Manipulation (His mental power should be comparable to Teridax's)
- Pain Manipulation (Teridax's mental powers can induce pain in others)
- Soul Manipulation (Can move the souls of others into different bodies and resurrect the dead by moving their consciousness into a new body and sacrificing his life)
- Virus Manipulation (Can engineer and control energy-based viruses that can infect mechanical or biomechanical beings, or create new Rahi)
- Absorption (Can absorb others and take on their traits, even in his Antidermis form, and can absorb energy and drain it from others)
- Corruption (Types 1 and 2; Makuta can infect Kanohi with Kraata, and seventh-stage Kraata can do this from a distance)
- Illusion Creation (Can create complex, long-term illusions that near-perfectly recreate people and their surroundings, and can even create illusory figures that have from the darkness in his opponent's hearts, replicating their powers and skill)
- Incorporeality (In his true form, Takutanuva is a mass of Antidermis, which is pure energy)
- Inorganic Physiology (Type 1)
- Possession (Can possess unoccupied bodies)
- Self-Sustenance (Types 1, 2, and 3)
- Shapeshifting and Sizeshifting
- Telepathy (Can telepathically communicate with people across the Matoran Universe and read the minds of others, anticipating all of their movements and attacks from their thoughts)
- Teleportation
- Transmutation (Can transmute Protodermis and light into Shadow or Light)
- Longevity
- Immortality (Type 6)
- Resistance to Empathic Manipulation
- Fear Manipulation
- Illusions
- Mind Manipulation
- Perception Manipulation
- and Poison Manipulation (Has the combined resistances of Takanuva and Teridax)
- Air Manipulation (Can control air and vacuums)
- Anger and Fear Inducement (Can enrage even the Toa and overwhelm them with terror)
- Animal Manipulation
- Density Manipulation (Possesses complete control of his own density, and can manipulate the density of others with a touch; can turn things intangible, and objects and beings that are rendered intangible for long enough will cease to exist)
- Electricity Manipulation
- Explosion Manipulation (Can make things explode violently)
- Gravity Manipulation
- Magnetism Manipulation
- Plant Manipulation
- Plasma Manipulation
Weaknesses
Takutanuva can only use one of the Kraata powers at a time. In his Antidermis form, he can only access his mental powers, is weaker than normal, and needs a body to contain his essence so he doesn’t dissipate.
Ranked tied for #7 of 94 in Bionicle by strength.
More from Bionicle
Close fights from other series
Compare Takutanuva with another character · Takutanuva on the VS Battles Wiki