Wights
Game of Thrones · Series · Undead soldiers and creatures of the Night King and the White Walkers: humans, giants, horses, bears and dragons
Humans
- Tier
- 9-B
- Attack Potency
- Wall Level+
- Speed
- Peak Human, up to Subsonic
- Durability
- Wall Level+
Bears
- Tier
- 9-B
- Attack Potency
- Wall Level+
- Speed
- Superhuman, up to Subsonic
- Durability
- Wall Level+
Giants
- Tier
- 9-B
- Attack Potency
- Wall Level+
- Speed
- Superhuman, up to Subsonic
- Durability
- Small Building Level
Dragons
- Tier
- 8-B
- Attack Potency
- City Block Level+
- Speed
- Hypersonic
- Durability
- City Block Level+
Powers and abilities
- Superhuman Physical Characteristics
- Immortality (Types 2 and 7) and Self-Sustenance (Types 1, 2 and 3) (Wights are reanimated corpses who can survive as just skeletons and are unaffected after being bisected or amputated. They don't sleep, tire, stop or feel)
- Enhanced Senses (Can see and fight in the darkness and in fog)
- Bodily Weaponry (Teeth)
- Weapon Mastery
- Acrobatics (Can quickly move on walls and on the ceiling by using some vines) and Body Control (Can control amputated parts of their body)
- Resistance to Pain Manipulation (Wights doesn't feel) and Enhanced Smell (Wights doesn't have a smell)
- Superhuman Physical Characteristics
- Immortality (Types 2 and 7) and Self-Sustenance (Types 1, 2 and 3) (Wights are reanimated corpses who can survive as just skeletons and are unaffected after being bisected or amputated. They don't sleep, tire, stop or feel)
- Large Size (Type 0)
- Enhanced Senses (Can see and fight in the darkness and in fog) and Bodily Weaponry (Teeth and claws)
- Resistance to Fire Manipulation (Unaffected by fire)
- Pain Manipulation (Wights doesn't feel) and Enhanced Smell (Wights doesn't have a smell)
- Superhuman Physical Characteristics
- Immortality (Types 2 and 7) and Self-Sustenance (Types 1, 2 and 3) (Wights are reanimated corpses who can survive as just skeletons and are unaffected after being bisected or amputated. They don't sleep, tire, stop or feel)
- Large Size (Type 0: 4.005 meters)
- Enhanced Senses (Can see and fight in the darkness and in fog) and Weapon Mastery
- Resistance to Pain Manipulation (Wights doesn't feel) and Enhanced Smell (Wights doesn't have a smell)
- Dragon Physiology
- Immortality (Types 2 and 7) and Self-Sustenance (Types 1, 2 and 3) (Wights are reanimated corpses who can survive as just skeletons and are unaffected after being bisected or amputated. They don't sleep, tire, stop or feel)
- Large Size (Type 1: 70.66 meters) and Ice Manipulation (The Night King transformed Viserion into a dragon of ice instead of fire)
- Resistance to Deconstruction (Unaffected by the magic and spells of the Children of the Forest, which can destroy Wights into pieces)
- Pain Manipulation (Wights doesn't feel) and Enhanced Smell (Wights doesn't have a smell)
Weaknesses
Fire, obsidian (dragonglass) and Valyrian steel will slay the Wights effectively, though dragons and bears are unaffected by fire. Killing the Night King or the White Walkers who reanimated them will also eliminate them all
Ranked tied for #7 of 59 in Game of Thrones by strength.
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