Kamen Rider · Series · Native Worm, Kamen Rider. Native WormKamen Rider Dark Kabuto Powers and Abilities: Superhuman Physical Characteristics, Limited Shapeshifting (As a Worm, he can mimic a person's appearance and even their memories and personalities, however, he can only do this once) Powers and Abilities: As the mimic version of Souji Tendou, he should had similar abilities: Superhuman Physical Characteristics, Transformation, Master at H2H combat, Weapon Mastery, Stealth Mastery, Enhanced Senses (FTL Vision), Explosion Manipulation (Scales to other riders who's attacks can create explosions), Statistics Amplification with Clock Up, Dimensional Travel (He can travel between the real world to the edge of space-time), Durability Negation via Deconstruction (Finishers can cause atomic collapse), Cosmic Awareness (A Rider’s O Signal can sense disturbances in the time-axis), Vibration Manipulation (All Kabuto Riders are equipped with the Rider Palm which emit high frequencies and can hit enemies moving freely in space-time), Limited Teleportation via Spatial Manipulation (All Zectors can move in similar manner to teleportation by cuts through the space), Self-Sustenance (Type 1) and Resistance to Cosmic Radiation (Scales to Kabuto and Caucasus, who are able to survive in space), Extreme Temperatures and Absolute Zero (Their suit can withstand temperatures of 5000 C and Absolute Zero), Deconstruction (Riders can survive each others finishers, which causes atomic collapse)
Mentally unstable. Normal human weakness | The Masked Form had better defence capability but much slower. In Rider form, Clock Up have time limit.
Ranked tied for #56 of 279 in Kamen Rider by strength.
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