Kamen Rider W
Kamen Rider · Series · Kamen Rider
Main Series - Futo Tantei
- Tier
- LOW 7-B, up to 7-A
- Attack Potency
- Small City Level, up to Mountain Level+
- Speed
- Speed Of Light, up to Ftl
- Durability
- Small City Level, up to Mountain Level
Post-Futo Tantei
- Tier
- HIGH 4-C, up to 4-B
- Attack Potency
- Large Star Level, up to Solar System Level
- Speed
- Ftl
- Durability
- Large Star Level, up to Solar System Level
Powers and abilities
- Additional Telepathy (When Shotaro and Philip set their Gaia Memories into the Double Driver Belt, Philip's conscious mind enters Shotaro's body to produce Double. The inverse happens when they change into FangJoker, utilising Philip's body instead)
- Air Manipulation with Cyclone Memory (Allows the user to move at fast speeds and control the very power of wind)
- Limited Flight (Can briefly keep himself in the air using the power of the Cyclone Memory)
- Absorption and Statistics Amplification (The Cyclone Memory allows Double to absorb the wind and use its energy to increase his strength and mobility)
- Fire Manipulation with Heat Memory (Empowers the user with the element of fire),
- Illusion Creation, Elasticity/Body Control and Homing Attack with Luna Memory (Allows the user to cast illusions, stretch limbs, and bend gunshots), and Joker Memory (Can split themselves into half)
- Energy Manipulation (Some of their attacks are energy-based)
- Duplication (Joker Strange allows Double to form four copies of its right side)
- Weapon Creation (The Fang Memory allows Double to sprout blades from parts of his body)
- Instinctive Reaction (Sensed the Nazca's attack and blocked it instinctively)
- Danmaku (via Lunar Trigger blasts)
- Forcefield Creation (A passive shield protects Double as he transforms. Created a shield of fire against Weather dopant)
- Enhanced Senses (Denden Sensors can detect the disturbance in light's wavelength)
- Energy Projection & Metal Manipulation (Can create energy discs by extending his metallic rod for several metres)
- Density Manipulation (Using the Metal Memory, Double can harden his body)
- Fusionism and Transformation (The Xtreme Memory absorbs Philip's body and fuses it with Shotaro's body in their Rider Form, becoming one in body, mind and soul in the form of Xtreme Form)
- Fire Manipulation with Body Control (Can extend his arm to touch a magma dopant)
- Disease Manipulation by Temperature Manipulation (Virus dopant had no affect on Double)
- Madness Manipulation and Fear Manipulation through Supernatural Willpower (Shotaro was able to overcome Terror Dopant's influence on him, which cause people to lose their minds and suffer from extreme fear, such as curling up in a fetal position and shrieking like a madman. Philip was casually unaffected by the Fear Dopant's presence from the start. Episodes prior, Shotaro's willpower could keep Double's transformation active while at risk of detransforming due to syncing issues)
- Information Analysis (The sheer knowledge of this form wields allows Double to instantly analyze the opponent's capabilities)
- Additional Energy Manipulation (Capable of creating powerful energy attacks)
- Forcefield Creation
- Regeneration Negation (High-Mid; Negated ClayDoll's regeneration, who can regen from being smashed to pieces)
- Mind Manipulation (Resisted the Yesterday Dopant's power, which is able to force anyone to repeat their actions from the previous day)
- Additional Air Manipulation
- Flight
Weaknesses
Double's ability to function is dependent on the condition of both Shotaro and Philip. If their synchronization is somehow disrupted, Kamen Rider Double will be unable to move properly. If their Rider form takes any significant amounts of damage, both of them will feel the pain after returning to normal and Philip will often pass out due to his weaker constitution.
Ranked #40 of 279 in Kamen Rider by strength.
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