Kishou Arima

Tokyo Ghoul · Half-Human, Ghoul Investigator, CCG's Reaper

Tier
7-C, up to HIGH 7-C
Attack Potency
Large Town Level, up to Town Level+
Speed
Massively Hypersonic+, up to Sub-Relativistic
Durability
Large Town Level, up to Town Level+

Powers and abilities

  • Superhuman Physical Characteristics (Due to Arima's half-human physiology, Arima was granted increased physical abilities at the cost of a shortened life span)
  • Acrobatics (Hypermobility; Arima is capable of performing highly agile aerial maneuvers, such as leaping backwards and twisting his body in mid-air to evade attacks before safely landing)
  • Martial Arts, Weapon Mastery, Enhanced Superhuman Precision, & Limited Attack Reflection (Even at the age of 19, Arima was able to fight Yoshimura and severely wound him, despite Yoshimura being a ghoul who massacred numerous investigators and possessed superior combat abilities compared to Special Investigators, eventually becoming classified as an SSS-rated eradication target. Highly proficient with multiple Quinques such as IXA, Narukami, Owl, and Yukimura. Far surpasses ordinary Special Class investigators in precision, who can kill an opponent behind them without turning around, make precise throws at targets in free fall, and deflect multiple Kagune projectiles flying toward them. Superior to Juuzou Suzuya)
  • Enhanced Senses (Vision & Awareness) & Instinctive Action (Investigators are taught dynamic vision, and Arima can react to attacks outside his direct line of sight, effortlessly counter chaotic attacks, and block attacks without directly looking at them)
  • Enhanced Analytical Prediction & Enhanced Information Analysis (Completely read the movements of Kaneki's chaotic attacks, blocked the attacks of experienced fighters without looking and while using only one hand, can read and identify an opponent's blind spots even against highly skilled martial artists such as Shachi, and analyzed 645 possible ways to win during a brief battle with Kaneki)
  • Social Influencing & Limited Perception Manipulation (Social Position and Reputation & Instigating Fear - Arima is constantly portrayed and described as someone far above others; even at sixteen years old, a senior investigator referred to him as an act of God, calling him God's inequity incarnate. Arima's overwhelming talent has stricken investigators with envy and jealousy, further demonstrating his status within the world. Arima's mere presence was enough for Kaneki to immediately recognize who he was. Upon entering the underground area, Kaneki became captivated by Arima's presence, initially believing the ground was covered in flowers before realizing it was covered in dead ghouls. Rather than anger, Kaneki only felt despair. Arima also caused a ghoul to faint merely from seeing him)
  • Information Analysis and Analytical Prediction (Superior to Experienced Ghouls like Shachi who could completely override Kaneki's analysis and forecasting. Shachi also cannot read Arima, and an attempt to anticipate his actions and use his blind spot led to defeat
  • Fear Manipulation (Immune to Kaneki's aura, which causes ghouls to fear and flee)
  • Enhanced Electricity Manipulation & Extreme Heat (30,000°C; An Ukaku-type Quinque, Narukami discharges condensed RC cells that release bolts of electricity, accompanied by intense heat reaching temperatures high enough to cause Kaneki's body to begin melting)
  • Homing Attack (Narukami possesses a tracking mechanism that makes its attacks difficult to evade)
  • Regeneration Negation (High-Mid; Narukami is considered the most effective weapon for killing regenerative ghouls such as Noro)
  • Forcefield Creation & Weapon Control (IXA is able to create a defensive barrier strong enough to block Kaneki's Kakuja. It can also shift forms to create several tentacles for offensive purposes)
  • Regeneration Negation (Mid; Kagune secretions act as poisons that inhibit the regeneration of other ghouls, and Arima's Quinques are made from Kagune)
  • Weapon Control (Can release and deactivate Owl before remotely reactivating it from a separate location, allowing Arima to conceal the quinque as a trap and materialize into his opponent)
  • Regeneration Negation (Mid; Kagune secretions act as poisons that inhibit the regeneration of other ghouls, and Arima's Quinques are made from Kagune)
  • Extreme Heat (30,000°C; His quinques should be superior to Akira's quinque which can withstand the flames from Tatara and Takizawa who withstood the flames)
  • Electricity Manipulation (Blocked Yomo's electric attack with his quinque)

Weaknesses

None notable.

Ranked tied for #4 of 26 in Tokyo Ghoul by strength.

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Close fights from other series

Compare Kishou Arima with another character · Kishou Arima on the VS Battles Wiki