Jane Doe
Zenless Zone Zero · Rat Thiren, Public Security Consultant
- Tier
- 8-C
- Attack Potency
- Building Level
- Speed
- Hypersonic+
- Durability
- Building Level
Powers and abilities
- Superhuman Physical Characteristics
- Acrobatics (Hypermobility & Self-Momentum; Jane Doe has been observed as being able to pull off complex mid-air acrobatics that are hard for regular humans to pull off. She is even able to change her trajectory mid-air.)
- Social Influencing (Jane is described as a master actress who is able to blend into her identities and pass off as multiple people. Her acting skills are so good that she is able to infiltrate criminal organizations and reach the rank of lieutenant. She's also able to manipulate, persuade, and charm people with her charisma quite well, able to interrogate and skillfully negotiate for favorable conditions.)
- Enhanced Senses (Thirens have keener hearing than most ordinary people.)
- Weapon Mastery (Jane can wield her bladed heels and dagger with extreme precision and skill)
- Bodily Weaponry (Jane is able to use her prehensile tail to hold weaponry)
- Empowerment (Jane Doe can accumulate Passion with every dodge and attack, entering the Passion State. When in the Passion State, her Anomaly Buildup and ATK are heightened greatly. She also instantly triggers Passion State after Assault is triggered with her Mindscape 06: "Shady Technique". )
- Speed Amplification (While Jane is in Passion State, she moves so fast she leaves afterimages that let her move nimbly around enemy attacks)
- Limited Damage Boost (With her Mindscape 06: "Shady Technique", Jane instantly enters the Passion state, and gains max Passion Stream. When Assault deals a CRIT, Jane performs an additional attack on the target, dealing Physical DMG equal to 1,600% of her Anomaly Proficiency.)
- Status Effect Inducement (When Jane deals enough Physical DMG, she triggers Assault and Flinch effects when enough is accumulated. Assault interrupts the enemies action and deals massive Physical DMG while Flinch temporarily increases Daze damage on those inflicted, making them more susceptible to becoming stunned. When Jane's attacks hit an enemy, it causes them to enter the Gnawed state, lasting for 10s. If any squad member triggers Assault on an enemy in the Gnawed state and causes the Flinch effect, the Flinch effect is increased by 5s, and Assault DMG has a chance to trigger a CRIT, with a base CRIT Rate of X% and CRIT DMG of 50%. Each point of Jane's Anomaly Proficiency further increases this CRIT Rate by Y%. Jane Doe's W-Engin Sharpened Stinger is designed to inflict Maximum Anomaly on her enemy.)
- Limited Statistics Reduction (Her Mindscape Cinema 02: Adapt to the Environment ignores 15% of the enemy's DEF when they are in the Gnawed State. Additionally, when Assault DMG triggers a CRIT, the CRIT DMG is increased by 50%.reduces an enemy's Electric RES and Electric Anomaly Buildup RES by 8.5% when her grenade hits an enemy during a Basic Attack, Special Attack, or EX Special Attack)
- Limited Statistics Amplification (Her Mindscape Cinema 04: Adapt and Thrive increases her fellow squadmates' Attribute Anomaly DMG by 15% when Disorder or Assault is triggered)
- Ether Corruption (Jane and other agents in the world of Zenless Zone Zero have high ether aptitudes, allowing them to fight and navigate hollows for prolonged amounts of times without suffering the various effects inflicted by ether corruption. It is noted Ether strikes faster and more intensely on beings with "souls", such as humans and thirens as well as machines who have passed the forbidden fruit test, a test to determine if an AI construct is self aware)
Weaknesses
None notable.
Ranked tied for #9 of 42 in Zenless Zone Zero by strength.
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