Botsu

Dragon Quest · Half-Zenithian Hybrid. Legendary Hero of Zenithia.

Beginning of the Game

Tier
Unknown
Attack Potency
Unknown
Speed
Massively Hypersonic
Durability
Unknown

Zenithian Equipment

Tier
2-C
Attack Potency
Low Multiverse Level
Speed
Immeasurable
Durability
Low Multiverse Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Teleportation
  • Elemental Magic (Lightning, Fire, Water, Earth, Ice, Wind, Explosion)
  • Invulnerability
  • Healing
  • Expert Swordsman
  • Durability Negation
  • Time Manipulation
  • Light Manipulation
  • Absorption
  • BFR
  • Summoning
  • Resurrection
  • Poison Manipulation
  • Forcefield Creation
  • Death Manipulation
  • Resistance to Magic
  • Clairvoyance and Transmutation (A character tried to use clairvoyance to detect Botsu’s movements, but could not sense him. Mortamor transformed all the people in the Gallows Moor into statues, cats, or dogs, but Botsu and his party were unaffected)

Weaknesses

The special trait for his classes are only active when he is that class. He can only use Zoom for the towns within the realm he currently resides in, and most teleport to the other realm before choosing a location in it.

Ranked tied for #1 of 28 in Dragon Quest by strength.

More from Dragon Quest

Close fights from other series

Compare Botsu with another character · Botsu on the VS Battles Wiki