Hero (Dragon Quest I)
Dragon Quest · Hero, Descendant of Erdrick, Swordsman
- Tier
- HIGH 6-A
- Attack Potency
- Multi-Continent Level
- Speed
- Massively Hypersonic+
- Durability
- Multi-Continent Level
Powers and abilities
- Superhuman Physical Characteristics
- Weapon Mastery
- Healing (Via Heal/Healmore spells and Herb)
- Sleep Inducement (Via Sleep spell)
- Enhanced Senses (Can see farther in dark caves via Radiant spell)
- Teleportation (Can return to the outside world from a dungeon/Tantegal Castle via Outside/Repel spells and Chimaera Wing)
- Fire Manipulation (Via Hurt/Hurtmore spells and Fire Blade)
- Sealing and Power Nullification (Can seal enemies' spells via Stopspell)
- Damage Reduction (Can reduce damage via Magic/Erdrick's Armor)
- Statistics Amplification (Can raise his stats via seeds of agility/life/magic/resilience/strength and Warrior's ring)
- Light Manipulation (Via Radiant spell and Torch)
- Weather Manipulation (Via Staff of Rain)
- Creation (Can create a bridge between continents in Alefgard via Rainbow Drop)
- Regeneration (Low) and Immunity to Spells (Via Magic/Erdrick's Armor)
Weaknesses
Has a limited supply of magic points, only fought monsters one on one as he hasn't been seen fighting a group of individuals on his own
Ranked tied for #11 of 28 in Dragon Quest by strength.
More from Dragon Quest
Close fights from other series
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