Gary Mitchell

Star Trek · Series · Helmsman of the USS Enterprise, Esper

Tier
8-C, up to HIGH 6-A
Attack Potency
Athlete Level, up to Multi-Continent Level
Speed
Athletic Human, up to Massively Hypersonic+
Durability
Building Level, up to Multi-Continent Level

Powers and abilities

  • Extrasensory Perception
  • Enhanced Senses (Claimed that awakening his powers was like a blind man regaining his vision)
  • Clairvoyance (Can observe different locations with his mind)
  • Telepathy
  • Precognition (ESP is described as the power to look into the future)
  • Information Analysis (Read the equivalent of a library of books in a half a day)
  • Energy Manipulation
  • Electricity Manipulation
  • Fire Manipulation (Can control energy to release electricity bolts. Spock implied he could create fire out of nowhere)
  • Reality Warping (Can do anything he desires with a thought and bring anything he thinks into reality)
  • Technology Manipulation (Can alter the systems of the Enterprise at will)
  • Telekinesis
  • Body Control (Could kill himself and then revive at will)
  • Death Manipulation (Can likely also kill others at will)
  • Life Manipulation (Created life out of nothing)
  • Matter Manipulation (Atomic. Can alter and reshape matter at will, altered the atmospheric and terrain conditions with a thought)
  • Teleportation
  • Accelerated Development (Passive; Intelligence and Abilities. His powers increase geometrically, multiplying over itself every minute. Went from being bedridden to considering the Enterprise primitive and useless in only a day)

Weaknesses

His ego makes him prone to toying with his opponents. Using too much of his powers will temporarily make his ESP unusable.

Ranked #20 of 32 in Star Trek by strength.

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