James T. Kirk
Star Trek · Series · Human, Starfleet officer, Captain of the Starship Enterprise, Rear Admiral
Base with amps
- Tier
- 10-A, up to 8-C
- Attack Potency
- Athlete Level, up to Building Level
- Speed
- Athletic Human, up to Ftl+
- Durability
- Athlete Level
With the rigged Constellation
- Tier
- 7-B
- Attack Potency
- City Level+
- Speed
- Sub-Relativistic+
- Durability
- City Level
In the Megan Universe
- Tier
- Unknown
- Attack Potency
- Unknown
- Speed
- Athletic Human
- Durability
- Unknown
Powers and abilities
- Leadership skills
- Skilled tracker
- Tactical genius
- Skilled with laser and phaser weapons (which can be used to stun, heat, kill, self-detonate or disintegrate living creatures)
- Skilled HtH combatant (elements of Judo and wrestling)
- Very limited resistance to poison and Mind Control
- Can operate auxiliary crafts
- Psychokenesis
- Mind Control
- Technology Manipulation and Empathic Manipulation (after injecting kironide)
- Skilled with firearms and explosives
- Superhuman Speed and Perception (after drinking Scalosian water) | Flight
- Spaceflight
- Fusion explosives | Magic
- Electricity Manipulation
- Water Manipulation
- Vine Manipulation
- etc.
Weaknesses
Although he was cured of Vegan choriomeningitis, the organisms of the disease continued to be carried in his blood. Kirk's life span is shortened in hyper-accelerated time, in addition to being susceptible to cellular damage, which could result in him aging to death in mere minutes as a result of the slightest injury. Allergic to Retinax V; as a result, he occasionally used old-fashioned corrective lenses to adjust for his increasing farsightedness.
Ranked #18 of 32 in Star Trek by strength.
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