Arnold
Five Nights at Freddy's · Games · Human
Base
- Tier
- 10-A, up to 9-C
- Attack Potency
- Athlete Level, up to Street Level
- Speed
- Superhuman
- Durability
- Street Level
Springlock Suits
- Tier
- 9-B
- Attack Potency
- Wall Level
- Speed
- Superhuman
- Durability
- Wall Level
Powers and abilities
- Likely Peak Human Physical Characteristics
- Vehicular Mastery (Land; Arnold drives a Fazbear Entertainment-branded van)
- Weapon Mastery (Melee & Marksmenship; Has access to a Ranger Army Knife. With carnival pistols, Arnold can shoot ping pong balls. While wearing the Pirate Captain suit, his right arm is a mounted cannon that can also fire foam balls that are strong enough to knock over targets)
- Stealth Mastery (Has repeatedly hid from and snuck past The Mimic while it was patrolling Murray's Costume Manor in various costumes. Can move around without much sound while crouching. Managed to sneak up on F10-N4, who is directly connected to the facility's surveillance system.)
- Technology Manipulation (Arnold's Data Diver functions as a "master key" to almost every piece of technology within Murray's Costume Manor. The Data Diver's capabilities can range from opening automated blast doors to allowing Arnold access to various computers and terminals. It also allows him to download and store files such as The Mimic's blueprints)
- Limited Hacking (Arnold was able to repeatedly upgrade his Data Diver's range by tinkering with various Upgrade Stations throughout Murray's Costume Manor. Near the end of the game, Arnold escaped the Security Office by hacking the terminal with his upgraded Data Diver to activate a secret passageway by running a locked program labeled Parachute.exe)
- Limited Technology Nullification (After finishing a game called Moon.exe, Arnold downloaded a program within his Data Diver that allowed him to reboot and deactivate The Mimic)
- Sound Manipulation (Arnold can set up auditory distractions with wind-up mice toys)
- Light Manipulation (Arnold can illuminate dark areas with Star Orphan Night Lights)
Weaknesses
Standard human weaknesses | If the springlocks suits are exposed to excess moisture, the springlock mechanism will be compromised, causing all the suit's compressed animatronic parts to release and violently drive into Arnold's body, crushing him to death.
Ranked tied for #13 of 112 in Five Nights at Freddy's by strength.
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