Corpse Flower
Dungeons & Dragons · Tabletop · Large Plant
- Tier
- 9-A
- Attack Potency
- Small Building Level+
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Small Building Level+
Powers and abilities
- Superhuman Physical Characteristics
- Non-Physical Interaction (As a magical creature, it can properly interact with intangibles, incorporeal, conceptual, and nonexistent beings)
- Natural Weaponry (It's tentacles can be used as such, which can additionally inflict poison on contact against foes)
- Enhanced Senses (Blindsight, can perceive targets within 60ft. despite lacking eyes)
- Self-Sustenance (Type 3, as a plant it doesn't require sleep)
- Surface Scaling
- Necromancy and Healing (At any time, the Corpse Flower can either digest a corpse on it to heal itself or reanimate said corpse into a zombie, which while not under direct command of it, will automatically act as an ally to the Corpse Flower)
- Nausea Inducement and Fragrance Manipulation (Passively emulates a stench that causes creatures within 10ft of it to become nauseated, Zombies that were reanimated by it also possess this same trait)
- Extreme Resistance to Blindness/Deafness/Stun Inducement
- Paralysis Inducement
- Mind Manipulation
- Poison Manipulation
- Sleep Manipulation
- and Transmutation
Weaknesses
Its stench does not affect those that have a high resistance to poison, Below average intelligence
Ranked tied for #102 of 704 in Dungeons & Dragons by strength.
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