Crocodile (Dungeons and Dragons)
Dungeons & Dragons · Tabletop · Medium Beast/Animal, Huge Fey Beast (Reptile)
Regular
- Tier
- 9-B, up to 9-A
- Attack Potency
- Wall Level, up to Small Building Level
- Speed
- Subsonic
- Durability
- Wall Level, up to Small Building Level
Feymire
- Tier
- 9-A
- Attack Potency
- Small Building Level+
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Small Building Level+
Powers and abilities
- Superhuman Physical Characteristics
- Large Size (Type 0; Are 11 to 12 feet long)
- Bodily Weaponry (Use their bite and tail in combat)
- Enhanced Senses (Have low light vision)
- Stealth Mastery (Shown here)
- Same as before plus Regeneration (Low-Mid; Shown here)
- Aura
- Status Effect Inducement (Via Feymire Aura; Converts the area around them into difficult terrain which makes it harder for creatures to move)
- Absorption (Their body have roots and tendrils that they send forth to absorb nutrients from the surroundings)
Weaknesses
Coldness slows them down | If they're hit by fire they can't regenerate
Ranked tied for #102 of 704 in Dungeons & Dragons by strength.
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Compare Crocodile (Dungeons and Dragons) with another character · Crocodile (Dungeons and Dragons) on the VS Battles Wiki