Edwin Tolstoff
Dungeons & Dragons · Tabletop · Spellcaster of Kyuss
- Tier
- LOW 7-B, up to LOW 2-C
- Attack Potency
- Small City Level, up to Universe Level+
- Speed
- Relativistic+, up to Ftl
- Durability
- Small City Level
Powers and abilities
- Superhuman Physical Characteristics
- Self-Sustenance (Types 1, 2, and 3; remained within a tomb, buried alive, until released, losing nothing from the death of his body)
- Immortality (Types 1, 2, 6, 8, is a sentience possessing a horde of vermin and will remain alive so long as more vermin can join with his body)
- Enhanced Senses
- Aura
- Animal Manipulation
- Curse Manipulation (via Cursed Glance, negates resistances the target may have when Edwin views them)
- Death Manipulation (With a touch, Edwin can instantly kill a target)
- Body Control (Can separate into individual worms, scattering and reforming later)
- Fear Manipulation (via Frightful Presence, passively induces fear in those around him)
- Power Nullification (Attempts to find Edwin magically can be misled and misdirected to other places)
- Teleportation
- Darkness Manipulation (Can summon a swarm of tentacles made from pure darkness to attack enemies)
- Summoning
- Flight
- Air Manipulation (Can walk on air)
- Mind Manipulation (Can confuse enemies, convincing them to strike one another)
- Energy Manipulation
- Pain Manipulation (Can set upon a foe fits of pain)
- Biological Manipulation (Through Clutch of Orcus, can directly grab and squeeze the vital organs of an enemy, causing them to collapse and die)
- Magic Nullification
- Invisibility
- Statistics Amplification
- Unholy Manipulation
- Non-Physical Interaction (Abstracts, nonexistents, spirits, intangible creatures, conceptual monsters, and beings on other or multiple planes of existence)
- Empathic Manipulation (Can unnaturally calm the subjects emotions, removing them from utter bloodlust or fighting spirit)
- Sound Manipulation
- Invulnerability
- Illusion Creation
- Mist Manipulation
- Life Manipulation
- Information Analysis (Can detect the lifesigns and statuses of allies)
- Magic Detection
- Matter Manipulation
- Disease Manipulation and Comatose Inducement (Eyebite will cause diseases, fear, and comatose in foes)
- Sleep Manipulation
- Statistics Reduction
- Clairvoyance
- Electricity Manipulation
- Lifeforce Absorption
Weaknesses
None notable Edwin approaching the Obelisk to awaken Kyuss, the Worm that Walks
Ranked #60 of 704 in Dungeons & Dragons by strength.
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