Inevitable

Dungeons & Dragons · Tabletop · Construct of Law

Zelekhut

Tier
8-C
Attack Potency
Building Level
Speed
Hypersonic+, up to High Hypersonic+
Durability
Building Level

Kolyarut

Tier
HIGH 8-C, up to 8-A
Attack Potency
Large Building Level, up to Multi-City Block Level
Speed
Relativistic+, up to Ftl+
Durability
Large Building Level, up to Multi-City Block Level

Marut

Tier
LOW 7-B, up to 6-B
Attack Potency
Small City Level, up to Country Level
Speed
Relativistic+, up to Ftl+
Durability
Small City Level, up to Country Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Abstract Existence (Type 1, created from the raw ideal of law present in Mechanus)
  • Inorganic Physiology (Type 2)
  • Immortality (Type 1)
  • Self-Sustenance (Types 1, 2, and 3)
  • Regeneration (High-Mid)
  • Damage Reduction
  • Enhanced Senses
  • Magic
  • Law Manipulation/Chaos Manipulation (As embodiments of law, they bring that lawfulness to others as an effect of their existence- impermanent things may be made permanent, chaos may be destroyed or expelled, and forces of the universe may be imposed, forced to take hold)
  • Flight
  • Weapon Mastery
  • Martial Arts
  • Social Influencing
  • Clairvoyance
  • Magic Nullification
  • Fear Manipulation
  • Paralysis Inducement via Hold
  • Extrasensory Perception via True Seeing
  • Curse Manipulation via Mark of Justice
  • Non-Physical Interaction (Can affect abstract, incorporeal, intangible, conceptual, and nonexistent beings)
  • Extreme Resistance to Magic
  • Reality Warping
  • Subjective Reality
  • and Holy Manipulation
  • Superhuman Physical Characteristics
  • Abstract Existence (Type 1, created from the raw ideal of law present in Mechanus)
  • Inorganic Physiology (Type 2)
  • Immortality (Type 1)
  • Self-Sustenance (Types 1, 2, and 3)
  • Regeneration (High-Mid)
  • Damage Reduction
  • Enhanced Senses
  • Magic
  • Law Manipulation/Chaos Manipulation (As embodiments of law, they bring that lawfulness to others as an effect of their existence- impermanent things may be made permanent, chaos may be destroyed or expelled, and forces of the universe may be imposed, forced to take hold)
  • Weapon Mastery
  • Martial Arts
  • Social Influencing
  • Clairvoyance
  • Soul Manipulation and Statistics Reduction via Enervation Ray (Can fire enervation rays, which drain the soul and physicality of an opponent, leaving them helpless)

Weaknesses

None notable

Ranked #61 of 704 in Dungeons & Dragons by strength.

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Compare Inevitable with another character · Inevitable on the VS Battles Wiki