Elminster

Dungeons & Dragons · Tabletop · Human, Epic Level Character, Wizard, Chosen of Mystra, Former Priest(ess) of Mystra

Tier
HIGH 6-A
Attack Potency
Multi-Continent Level
Speed
Ftl, up to Ftl+
Durability
Multi-Continent Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Master wizard
  • spellcraft specialist
  • alchemist
  • and lorekeeper
  • expert swordsman and combatant
  • skilled in a variety of other trades
  • Genius Intelligence
  • Longevity
  • Master of Magic
  • Energy Manipulation
  • Elemental Manipulation (Of the fire, ice, water, earth, wind, lightning, acid, and sound varieties)
  • Poison Manipulation
  • Light Manipulation
  • Darkness Manipulation
  • Mind Manipulation
  • Soul Manipulation
  • Minor Luck Manipulation
  • Minor Holy Magic
  • Divination
  • Shapeshifting
  • Transmutation
  • Petrification
  • Creation
  • Forcefield
  • Can cancel the abilities and powers of others
  • Several attacks ignore durability or instantly kill
  • Healing
  • Regeneration (Low-Mid) via the Ring of Regeneration
  • Teleportation
  • Illusion Creation
  • Spatial Manipulation
  • Time Manipulation
  • Can open portals
  • Battlefield Removal
  • Telepathy
  • Psionics
  • Summoning
  • Reality Warping via Limited Wish and Wish
  • Nigh-immunity to mind and soul-based attacks

Weaknesses

Some of Elminster's spells require certain material components in order to be cast properly. Additionally, Elminster has a limited (albeit very high) number of spells he can cast each day, must re-prepare his spells if he wishes to cast them again, and can be overconfident. Most of his more powerful spells require some amount of preparation time to prepare the materials needed to use them even once.

Ranked tied for #27 of 704 in Dungeons & Dragons by strength.

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Compare Elminster with another character · Elminster on the VS Battles Wiki