Green

Dungeons & Dragons · Tabletop · First level Bard, NERD | Third level Lore Bard

Circus of Illusions

Tier
9-B
Attack Potency
Wall Level
Speed
Subsonic
Durability
Wall Level

Restoring Harmony

Tier
9-B
Attack Potency
Wall Level
Speed
Subsonic
Durability
Wall Level

Powers and abilities

  • As a Bard they get: Superhuman Physical Characteristics
  • Magic
  • Reality Warping
  • Non-Physical Interaction (Can cast various spells. Magic in D&D is manipulation of the Weave which is a fundamental part of reality. Magic in D&D can affect and harm intangible, incorporeal, abstract, and being that exist on multiple planes of existence)
  • Weapon Mastery (Are trained with all simple weapons, hand crossbows, longswords, rapiers, shortswords, and light armor)
  • Statistics Amplification (Via Bardic Inspiration)
  • Camouflage (Are proficient with the disguise kit, letting them create disguises that change their physical appearance)
  • Acrobatics (Shown here)
  • Vehicular Mastery (Are trained in medieval land vehicles) Stealth Mastery (Shown here)
  • Social Influencing (Are skilled in persuasion and performance)
  • Light Manipulation (Via Dancing Lights)
  • Limited Illusion Creation
  • Fire Manipulation
  • and Perception Manipulation (All via Prestidigitation)
  • Empathic Manipulation (Via Charm Person and Tasha's Hideous Laughter)
  • Healing (Via Healing Word)
  • Sleep Manipulation (Via Sleep)
  • Mind Manipulation (Have the doss lute which causes psychic damage to those that play it if not attuned to it)
  • Statistics Amplification (The Doss Lute can enhance the power of spells that charm creatures)
  • Magic (The Doss Lute allows its user to cast various spells)
  • Animal Manipulation (Via Animal Friendship)
  • Flight (Via Fly and Levitate)
  • Power Bestowal (Via Fly, Protection from Energy, and Protection from Good and Evil)
  • Invisibility (Via Invisibility)
  • Telekinesis (Via Levitate)
  • Poison Manipulation (Via Protection from Poison)
  • Have everything from before and as a Lore Bard they also have: Healing (Via Song of Rest)
  • Mind Manipulation (Via Cutting Words)
  • Can cast the following spells granting them: Invisibility (Via Invisibility)
  • Mind Manipulation (Via Suggestion)

Weaknesses

Can not have Charm Person, Dancing Light, Fly, Levitate, Protection from Evil and Good, Protection from Poison, active at the same time | Same as before but they also can't have Suggestion active alongside those spells

Ranked tied for #136 of 704 in Dungeons & Dragons by strength.

More from Dungeons & Dragons

Close fights from other series

Compare Green with another character · Green on the VS Battles Wiki