Dungeons & Dragons · Tabletop · BaseClay ScoutServantGeneral Resistances Superhuman Physical Characteristics, Small Size (Type 1; Are 18 inches tall), Inorganic Physiology (Type 1; Are made from partially from ash and clay), Flight (Shown here), Telepathy (Only with their master), Enhanced Senses (Have night vision), Natural Weaponry (Use their bite in combat), Poison Manipulation and Sleep Manipulation (Their bite injects poison which puts targets to sleep), Stealth Mastery (Shown here) Superhuman Physical Characteristics, Small Size (Type 1; Is labelled a small construct), Flight (Shown here), Natural Weaponry (Use their bite in combat), Statistics Reduction (Their bite slows those who get hit by it), Enhanced Senses (Have night vision), Mind Manipulation (Via Mind Touch), Perception Manipulation (Those who are dazed can't see it), Stealth Mastery (Shown here), Limited Statistics Amplification (Get an attack buff against people who are stealing the object they're guarding) Superhuman Physical Characteristics, Small Size (Is classified as a tiny construct), Flight (Shown here), Enhanced Senses (Have night vision), Non-Physical Interaction (With Force Strike they can harm abstract beings, intangible creatures and other various magical beings), Stealth Mastery (Shown here), possibly far more (Can channel their master's spells) As a construct they have Extreme Resistance to Poison Manipulation (Shown here), Mind Manipulation (Shown here), Death Manipulation (Shown here), Disease Manipulation (Shown here), Energy Absorption (Shown here), Sleep Manipulation (Shown here), Paralysis Inducement (Shown here), Status Effect Inducement (Can't be stunned), Statistics Reduction (Can't have their ability score reduced or damaged), Pressure Points (Can't be hit critically, i.e in a weak point)
Instantly dies if its master dies, cannot communicate with its master outside of 1500 feet | None notable | Instantly dies if its master dies
Ranked tied for #136 of 704 in Dungeons & Dragons by strength.
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