Hellhound
Dungeons & Dragons · Tabletop · Fiendish Hound
Hellhound
- Tier
- 9-B, up to 9-A
- Attack Potency
- Wall Level, up to Small Building Level
- Speed
- Subsonic
- Durability
- Wall Level, up to Small Building Level
Nessian Warhound
- Tier
- 8-C
- Attack Potency
- Building Level
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Building Level
Powers and abilities
- Superhuman Physical Characteristics
- Self-Sustenance (Types 2 and 3)
- Abstract Existence (Type 1, As Outsiders, devils are purely abstract in their physiology, lacking any biology in a traditional sense)
- Law Manipulation
- Chaos Manipulation (Devils contribute to the balance of Chaos and Law that makes up reality; with an upset of the balance in favor of either one, severe effects take place within reality, including delusion of the minds of those aligned with the opposite force, inexplicable deaths, etc)
- Corruption (Type 2)
- Soul Manipulation (Devils are capable of sending souls to hell, though prefer evil ones, upon their death)
- BFR (Souls transform into a physical shell and are cast into Baator upon death)
- Extrasensory Perception (A devil can see the state of one's soul and if another devil has claimed it)
- Pain Manipulation (A devil is capable of torturing and flaying the soul)
- Energy Manipulation (Hell is powered by divine energy drawn out from the soul via pain)
- Immortality (Types 1, 3, and 4; Devils will resurrect if killed outside of Baator; Many devils are older than measured time itself, including several Pit Fiends and multiple Archdevils, such as Dispater)
- Disease Manipulation (Those that devour the flesh of a Baatezu once killed become lethally ill)
- Fear Manipulation (The equipment of a Devil induces moderate fear in those around them)
- Natural Weaponry
- Enhanced Senses
- Breath Attack
- Fire Manipulation (Can breathe fire)
- Stealth Mastery
- Extreme Resistance to Soul Manipulation and Fire Manipulation | All previous abilities plus Large Size (Type 0)
Weaknesses
Ice Manipulation
Ranked tied for #90 of 704 in Dungeons & Dragons by strength.
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