Klysandral

Dungeons & Dragons · Tabletop · Human Paladin

Tier
LOW 6-B, up to 6-B
Attack Potency
Small Country Level, up to Country Level
Speed
Relativistic+, up to Ftl+
Durability
Small Country Level, up to Country Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Weapon Mastery
  • Martial Arts (Had a lifetime of experience before dying, which was enough to cleave through all the legions of hell single-handedly)
  • Incorporeality (As a spirit, outside of the Outer Planes Klysandral would be merely a specter or a ghost)
  • Non-Physical Interaction (Can affect intangible, incorporeal, conceptual, abstract, and nonexistent beings)
  • Extrasensory Perception (Can detect evil intent around him)
  • Healing (Can cure hit points with a touch)
  • Purification via Cure Disease
  • Blessed (Constantly under the effects of a Protection from Evil spell)
  • Damage Boost via Quest (His sword inflicts greater damage upon chaotic enemies)
  • Power Nullification via Quest (His sword passively disrupts magic within a few feet of him, including infernal magic)
  • Light Manipulation
  • Fire Manipulation
  • Acid Manipulation
  • Electricity Manipulation
  • Poison Manipulation
  • Ice Manipulation
  • Petrification
  • Madness Manipulation
  • BFR
  • Power Bestowal
  • and Deconstruction of Undead via Plate Armor of Brilliance
  • Statistics Amplification via Girdle of Storm Giant's Strength
  • Acrobatics via Boots of Striding and Springing
  • Immortality (Type 1)
  • Self-Sustenance (Types 1, 2, and 3)
  • Aura with Holy Avenger
  • Extreme Resistance to Disease Manipulation
  • Fire Manipulation
  • Magic
  • Reality Warping
  • Subjective Reality
  • Soul Manipulation
  • Fear Manipulation
  • and Holy Manipulation

Weaknesses

None notable

Ranked tied for #45 of 704 in Dungeons & Dragons by strength.

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Close fights from other series

Compare Klysandral with another character · Klysandral on the VS Battles Wiki