Knell Beetle

Dungeons & Dragons · Tabletop · Large Vermin, bug, monster

Lesser

Tier
9-A
Attack Potency
Small Building Level+
Speed
Hypersonic+, up to High Hypersonic+
Durability
Small Building Level+

Regular

Tier
8-C
Attack Potency
Building Level+
Speed
Hypersonic+, up to High Hypersonic+
Durability
Building Level+

Powers and abilities

  • Superhuman Physical Characteristics
  • Natural Weaponry (Use their claws to rip one's flesh)
  • Enhanced Senses (Have as a vermin night vision)
  • Sound Manipulation (Via Screech)
  • Limited Earth Manipulation (Can use rhythmic movement in order to shake the ground)
  • Limited Regeneration (Can heal of sonic damage)
  • Resistance to Sound Manipulation (Due to their regeneration)
  • Mind Manipulation (Due to being a vermin they are immune to mind based attacks)
  • Bone Manipulation (Are invertebrates)
  • Same as before but stronger outsides the Resistances
  • Enhanced Senses
  • they have weaker Regeneration (Shown here) also they have Martial Arts (Via Weapon Focus)

Weaknesses

None notable

Ranked tied for #81 of 704 in Dungeons & Dragons by strength.

More from Dungeons & Dragons

Close fights from other series

Compare Knell Beetle with another character · Knell Beetle on the VS Battles Wiki