Knell Beetle
Dungeons & Dragons · Tabletop · Large Vermin, bug, monster
Lesser
- Tier
- 9-A
- Attack Potency
- Small Building Level+
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Small Building Level+
Regular
- Tier
- 8-C
- Attack Potency
- Building Level+
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Building Level+
Powers and abilities
- Superhuman Physical Characteristics
- Natural Weaponry (Use their claws to rip one's flesh)
- Enhanced Senses (Have as a vermin night vision)
- Sound Manipulation (Via Screech)
- Limited Earth Manipulation (Can use rhythmic movement in order to shake the ground)
- Limited Regeneration (Can heal of sonic damage)
- Resistance to Sound Manipulation (Due to their regeneration)
- Mind Manipulation (Due to being a vermin they are immune to mind based attacks)
- Bone Manipulation (Are invertebrates)
- Same as before but stronger outsides the Resistances
- Enhanced Senses
- they have weaker Regeneration (Shown here) also they have Martial Arts (Via Weapon Focus)
Weaknesses
None notable
Ranked tied for #81 of 704 in Dungeons & Dragons by strength.
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