Marid

Dungeons & Dragons · Tabletop · Water Genie

Tier
HIGH 8-C, up to 8-A
Attack Potency
Large Building Level, up to Multi-City Block Level
Speed
Hypersonic+, up to High Hypersonic+
Durability
Large Building Level, up to Multi-City Block Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Abstract Existence (Type 1, Outsiders are abstract representation of concepts; in this case, the concept of Earth)
  • Immortality (Type 9; As an elemental an it can be hit only by +2 magical weapons and above which means it exists on at least three planes)
  • Flight
  • Large Size (Type 0)
  • Magic
  • Self-Sustenance (Types 2 and 3)
  • Causality Manipulation (Can offer wishes to mortals, which change past, present, and future to create the desired effect now)
  • Dimensional Travel
  • Magic
  • Good
  • and Evil Detection
  • Summoning
  • Intangibility
  • Invisibility
  • Illusion Creation
  • Enhanced Senses
  • Self-Destruction
  • Water Manipulation
  • Purification
  • Underwater Breathing (Type 2)
  • Water Walking
  • Extreme Resistance to Petrification

Weaknesses

None notable

Ranked tied for #77 of 704 in Dungeons & Dragons by strength.

More from Dungeons & Dragons

Close fights from other series

Compare Marid with another character · Marid on the VS Battles Wiki