Mezzoloth
Dungeons & Dragons · Tabletop · Lesser Yugoloth
- Tier
- 9-A
- Attack Potency
- Small Building Level+
- Speed
- Hypersonic+, up to High Hypersonic+
- Durability
- Small Building Level+
Powers and abilities
- Superhuman Physical Characteristics
- Immortality (Types 1, 4, and 8; when destroyed, fiends have their essence return to their home plane, reforming in short order at full strength; Yugoloths are born again instantly after death thanks to the existence of the Towers of Gehenna)
- Law Manipulation
- Chaos Manipulation (Yugoloths contribute to the balance of Chaos and Law that makes up reality; with an upset of the balance in favor of either one, severe effects take place within reality, including delusion of the minds of those aligned with the opposite force, inexplicable deaths, etc; as neutral aligned Outsiders, Yugoloths serve as a counterbalance to both of these forces)
- Abstract Existence (Type 1, As Outsiders, yugoloths are purely abstract in their physiology, lacking any biology in a traditional sense)
- Self-Sustenance (Types 2 and 3)
- Non-Physical Interaction (Can affect and interact with abstract, intangible, incorporeal, conceptual, and nonexistent entities)
- Dimensional Travel (All Yugoloths can freely wander the Outer Planes with no hinderance)
- Astral Projection (Yugoloths are capable of entering the Astral Plane at will)
- Enhanced Senses (Yugoloths can see in infra-vision as well as darkvision)
- Telepathy (They can maintain telepathic communications with any sentient creature)
- Extrasensory Perception (Can read magical runes, and can sense invisible creatures, Can taste emotions)
- Invisibility (Daemons can become invisibility at will)
- Social Influencing (Adept at manipulation to the point that devils seem honest in comparison and can manipulate large groups of people without any single individual ever knowing, and do so on a cosmic scale, manipulating entire planes of existence at once)
- Absorption (Yugoloths draw their strength directly from the Lower Planes, becoming invigorated by the planar power)
- Accelerated Development (Evolve at the same rate as Baatezu and Tanar'ri, constantly fteaccelerating to new forms of existence)
- Regeneration (Low-Godly, can reform from the death of their physical shell during the Purification ritual)
- Body Control (Can control what gender they are)
- Information Analysis (Most Yugoloths are exceptionally skilled at analyzing coded language, to the point that while having a normal conversation they can also have one or two extra conversations based purely on inflections and word choice of the main conversation)
- Corruption (Types 1 and 2; Their language, if spoken by mortals, is so potent that it may twist the person's body and soul into that of a Yugoloth)
- Adaptation (As a species adapted to become immune to the horrendous living conditions of the Grey Wastes, which can physically deform a creature over a brief timespan)
- Shapeshifting via Disguise Self
- Necromancy via Animate Dead
- Disease Manipulation via Cause Disease
- Empathic Manipulation via Charm Person
- Illusion Creation and Fear Manipulation via Phantasmal Killer
- Fire Manipulation via Produce Flame
- Teleportation via Teleport Without Error and Word of Recall
- Portal Creation and Summoning via Gate
- Poison Manipulation via Cloudkill
- Darkness Manipulation via Darkness
- Holy Manipulation via Desecrate
- Natural Weaponry
- Weapon Mastery
- Pain Manipulation via Cause Serious Wounds
- Paralysis Inducement via Hold Person
- Duplication via Mirror Image
- Sleep Manipulation via Sleep
- Air Manipulation via Air Walk
- Possession via Magic Jar
Weaknesses
None notable
Ranked tied for #102 of 704 in Dungeons & Dragons by strength.
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