Minotaur (Dungeons and Dragons)
Dungeons & Dragons · Tabletop · Monstrous Humanoid
- Tier
- 9-B, up to 9-A
- Attack Potency
- Wall Level, up to Small Building Level
- Speed
- Subsonic
- Durability
- Wall Level
Powers and abilities
- Superhuman Physical Characteristics
- Large Size (Type 0)
- Longevity (They live for up to 200 years)
- Natural Weaponry (They are extremely skilled in using their horns and jaws to deal damage)
- Martial Arts (They have a form of combat based on charging into combat using their superior size and mass to bull-rush enemies)
- Weapon Mastery (Adept in the usage of weapons, typically greataxes)
- Berserk Mode (Minotaurs go into a frenzy when in the presence of shed blood and broken bone, tuning into a combat trance that foregoes logic)
- Enhanced Senses (Can see in total darkness and bears enhanced scent capabilities; their ability to track is so advanced that they cannot be ambushed under any circumstances)
- Clairvoyance (A minotaur is capable of magically recalling any path it has traveled down, allowing it to traverse a literal infinite maze with ease)
- Social Influencing (Are adept at intimidating individuals)
Weaknesses
While in their blood rage they tend to ignore logic and reason
Ranked #131 of 704 in Dungeons & Dragons by strength.
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