Purple
Dungeons & Dragons · Tabletop · Level 1 Wizard, NERD | Level 3 Evocation Wizard
The Lost Tomb
- Tier
- 10-C, up to 9-A
- Attack Potency
- Below Average Human Level, up to Small Building Level
- Speed
- Below Average Human, up to Subsonic
- Durability
- Wall Level
Restoring Harmony
- Tier
- 10-C, up to 9-A
- Attack Potency
- Below Average Human Level, up to Small Building Level
- Speed
- Below Average Human, up to Subsonic
- Durability
- Wall Level
Powers and abilities
- As a wizard they get: Superhuman Physical Characteristics
- Magic
- Reality Warping
- Non-Physical Interaction (Can cast various spells. Magic in D&D is manipulation of the Weave which is a fundamental part of reality. Magic in D&D can affect and harm intangible, incorporeal, abstract, and being that exist on multiple planes of existence)
- Preparation (As a Wizard they can switch which spells they have access to after a long rest)
- Weapon Mastery (Are trained in dagger, darts, light crossbows, quarterstaffs, and slings)
- Telekinesis (Via Mage Hand)
- Electricity Manipulation (Via Shocking Grasp)
- Temperature Manipulation
- Statistics Amplification (Via Ray of Frost)
- Limited Illusion Creation
- Fire Manipulation
- and Perception Manipulation (All via Prestidigitation)
- Fire Manipulation (Via Burning Hands)
- Extrasensory Perception (Via Detect Magic)
- Forcefield Creation (Via Mage Armor and Shield)
- Sleep Manipulation (Via Sleep)
- Energy Projection
- Homing Attack (Via Magic Missile)
- Summoning (Via Rust Bag Of Tricks)
- Fire Manipulation
- Explosion Manipulation (In their adventure they can find a Necklace of Fireballs with them having it in their next adventure)
- Same as before plus they have the following spells which grants them: Illusion Creation (Via Disguise Self)
- Sound Manipulation (Via Thunderwave)
- Darkness Manipulation (Via Darkness)
- Thread Manipulation (Via Web)
Weaknesses
Only have access to five first level spells at a given time | Same as before but now they can only access seven first or second level spells
Ranked tied for #144 of 704 in Dungeons & Dragons by strength.
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