Rust Monster

Dungeons & Dragons · Tabletop · Monstrous Aberration

Tier
9-B, up to 9-A
Attack Potency
Wall Level, up to Small Building Level
Speed
Subsonic
Durability
Wall Level, up to Small Building Level+

Powers and abilities

  • Superhuman Physical Characteristics
  • Acid Manipulation
  • Corrosion Inducement
  • Natural Weaponry (Uses both its teeth and tail in combat)
  • Enhanced Senses (Can smell ferrous metal to a distance between 30 and 90 feet, and none ferrous metal to a distance of 2 feet away)
  • Prehensile Limbs
  • Statistics Amplification (Can resist high level spell when they are hungry)
  • Limited Resistance to Mind Manipulation (Only when one tries to prevent them from eating metal)
  • Resistance to Acid Manipulation and Poison Manipulation (Shown here)
  • Supernatural Willpower (Via Iron Will feat)
  • Martial Arts (Via the Weapon Focus; Explained here)
  • Stealth Mastery (Via the Stealthy feat)

Weaknesses

Uninterested in attack unless the target wears metal and when someone has metal it will disregard all safety to get it. It can't smell metal which is inside a liquid or liquid like substance and metal inside clay due to their senses relying on magnetism. There are places which one can strike it so metal won't corrode as long as they also don't draw blood from said hits.

Ranked #127 of 704 in Dungeons & Dragons by strength.

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Close fights from other series

Compare Rust Monster with another character · Rust Monster on the VS Battles Wiki