Zargon

Dungeons & Dragons · Tabletop · Elder Evil, Baatorian

Tier
LOW 6-B, up to 6-B
Attack Potency
Small Country Level, up to Country Level
Speed
Ftl, up to Ftl+
Durability
Small Country Level, up to Low Multiverse Level

Powers and abilities

  • Large Size (Type 0, 30 feet in height)
  • Immortality (Type 1, 2, 3, 4, and 8; his horn must be destroyed for him to permanently die)
  • Regeneration (High-Mid)
  • Abstract Existence (Type 1, Outsiders are purely abstract representations of concepts)
  • Magic
  • Non-Physical Interaction
  • Electricity Manipulation
  • Earth Manipulation
  • Creation (Can create slimes)
  • Summoning
  • Decay (Can rapidly age and destroy non-living material with Miasma of Entropy)
  • Acid Manipulation
  • Mind Manipulation
  • Truesight (Lets him see through illusions, natural and magical illusions, know the original form of shapeshifters, and see souls and concepts)
  • Omnilingualism
  • Weather Manipulation
  • Power Bestowal (Can grant Warlocks their powers)
  • Malefic properties (As an Elder Evil, Zargon can nullify divine magic and can cripple Gods despite being much weaker than they are). Resistances to the following: Shapeshifting
  • Magic
  • Statistics Reduction
  • Power Nullification
  • Ice Manipulation
  • Fire Manipulation
  • Disease Manipulation
  • Poison Manipulation
  • Death Manipulation
  • and Mind Manipulation

Weaknesses

If its horn is removed Zargon loses his regeneration abilities. His horn can be destroyed if tossed into a volcanic crater called the Eye of Zargon

Ranked #39 of 704 in Dungeons & Dragons by strength.

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Close fights from other series

Compare Zargon with another character · Zargon on the VS Battles Wiki