Líf
Fire Emblem · Games · Lethal Swordsman, General of Hel, Prince of Askr (formerly)
Book III-VI
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Massively Ftl+
- Durability
- Complex Multiverse Level
Book VII+
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Immeasurable
- Durability
- Complex Multiverse Level
Powers and abilities
- Superhuman Physical Characteristics
- Weapon Mastery (Swords)
- Immortality (Types 4, and 7. All forces of the dead will keep rising regardless of how many times they are defeated. Came back to life shortly after Hel was defeated)
- Incorporeality
- Teleportation
- Healing (Has various specials that heal him)
- Regeneration (High-Low. via Renewal)
- Portal Creation (All of Askrian Royalty can create portals to other worlds)
- Clairvoyance (Was able to see a vision of Hel being defeated in his dreams)
- Statistics Amplification (Has various skills that amplify his, and his allies stats)
- Statistics Reduction (Has various skills that reduce the stats of his foes)
- Poison Manipulation (via Poison Strike)
- Damage Boost
- Power Nullification (via Lull Atk/Res)
- Healing Negation
- Law Manipulation and Mind Manipulation (Capable of creating Contracts, which makes it impossible for others to oppose his commands)
- Can counterattack from any distance via Distant Counter
- Non-Physical Interaction (Can interact with abstract, and non-corporeal beings such as Hel and Sothis)
- Possibly Invulnerability Negation (Can damage characters like The Black Knight or Ashera who are invulnerable to any weapons non blessed by the goddesses)
- Death Manipulation and Corrosion Inducement (Can stand close to Hel, who can passively kill everyone around her)
- Chaos Manipulation, Space-Time Manipulation, Reality Warping and Causality Manipulation (Can withstand being in Tempest, a region of pure chaos. The Tempest distorts space-time, causality, and reality)
- Possibly Mind Manipulation (Can go into the Tempest, which is capable of passively controlling Heroes. Can harm Hardin, who has the Darksphere, which passively negates attacks via possessing the enemy's mind),
- Possibly Law Manipulation (Should be comparable to Eir, who could betray Hel, despite her existence being synonymous with her will, making it impossible to opose her)
- Soul Manipulation (Can survive Surtr's flames, which burns the soul. Characters in Fire Emblem can consistently survive without their souls, albeit while being reduced to a husk personality wise)
- Magic (Via the resistance to magic stat directly stated to exist like here)
- Same as before
- Magic, and Durability Negation (via Þjálfi, magic completely bypasses physical defenses such as armor, or thick hides)
- Limited Damage Reduction Negation
- Energy Projection
- Flower Manipulation
- Power Nullification (via Fatal Smoke)
Weaknesses
After losing to Hel, he has gone mad, and will go to any measure to restore his world. Cannot close portals.
Ranked tied for #2 of 160 in Fire Emblem by strength.
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