Seiðr
Fire Emblem · Games · Goddess of hope, Vanir, Goddess of light
Goddess of Hope
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Immeasurable
- Durability
- Complex Multiverse Level
With the Aurr's powers
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Immeasurable
- Durability
- Complex Multiverse Level
Time Goddesses
- Tier
- 1-C
- Attack Potency
- Complex Multiverse Level
- Speed
- Immeasurable
- Durability
- Complex Multiverse Level
Powers and abilities
- Superhuman Physical Characteristics
- Magic and Durability Negation (Magic completely bypasses physical defenses such as armor, or thick hides)
- Immortality (Type 1)
- Acausality (Type 1, the death of Kvasir the past, Seiðr the present or Gullveig the future wouldn't affect the other two)
- Statistics Amplification (Via Still Water)
- Damage Boost (Via Chilling Wind and Iceberg)
- Statistics Reduction (Via Chill Atk/Res)
- Self-Sustenance (type 2, Gods don't need to eat in order to survive) )
- Time Manipulation and Light Manipulation (As a goddess of light she can manipulate it and Time and Light being linked come back multiple time throughout the story like here, she also made use of time travel.)
- Non-Physical Interaction (Can interact with abstract, and non-corporeal beings such as Hel and Sothis)
- Air Manipulation (via Wind, Elwind and Rexcalibur)
- Cosmic Awareness (Could search for the Golden Seer no matter where she might be in the nine realms. Said power was granted by the Arr the source of Njordr's powers who was stated to have everything within his grasps to the smallest wave on the sea.)
- Divination (Granted a vision of the future to Kiran).
- BFR (Can send peoples and things at other points in time, both in the past or the future. Can also teleport people like how she did it with Alsonse in the ending movie)
- Curse Manipulation, Corruption and Transmutation (As she is affected by the Golden curse, she should be just like her future self to cast it upon other, all those that are affected have no choice but to obey her, the Golden curse also turned Heiðr against her sister and turned her into this monster)
- Possibly Invulnerability Negation (Can damage characters like The Black Knight or Ashera who are invulnerable to any weapons non blessed by the goddesses)
- Death Manipulation and Corrosion Inducement (Can stand close to Hel, who can passively kill everyone around her)
- Chaos Manipulation,Space-Time Manipulation, Reality Warping and Causality Manipulation (Can withstand being in Tempest, a region of pure chaos. The Tempest distorts space-time, causality, and reality)
- Possibly Mind Manipulation (Can go into the Tempest, which is capable of passively controlling Heroes. Can harm Hardin, who has the Darksphere, which passively negates attacks via possessing the enemy's mind)
- Possibly Law Manipulation (Should be comparable to Eir, who could betray Hel, despite her existence being synonymous with her will, making it impossible to opose her)
- Soul Manipulation (Can survive Surtr's flames, which burns the soul Characters in Fire Emblem can consistently survive without their souls, albeit while being reduced to a husk personality wise)
- Magic (Via the resistance to magic stat directly stated to exist like here)
- All previous abilities.
- Healing (Via multiple skills and weapons such as Mystic Boost or Amity Blooms)
- Damage Boost (Against calvary unit via Gronnwolf, Has various specials that boosts her damage)
- Enhanced Statistics Amplification and Statistics Reduction (Has many skill that can increase her own stat or decrease her enemy stats. Can convert the foe's, and their nearby allies bonuses into penalties via Panic Smoke)
- Status Effect Inducement (See Notes)
- Limited Teleportation (Can teleport to injured ally via Wings of Mercy or if she herself is injured via Escape Route)
- Can counterattack regardless of range via Close Counter.
- Poison Manipulation (Via Poison Strike).
- Fire Manipulation (Via Growing Flame).
- Electricity Manipulation (via Growing Thunder).
- Durability Negation (via Aether. Has various passives and specials that deal a set amount of damage to the opponent regardless of durability).
- Can always survive with 1 HP via Miracle.
- Power Nullification (Can passively prevent the enemy from making follow-up attacks, and counterattacking, and nullifies effects that prevent her own).
- Enhanced Damage Reduction (Via skill like Deflect Melee)
- Regeneration Negation (Low-Mid, Via Fatal Smoke)
- Weapon Creation (Via Gronnblade+)
- Summoning of various animals (Via Gronn type tomes)
- Power Bestowal (Via many passives. Can convert her allies penalties into bonuses via Harsh Command+)
Weaknesses
Cannot go against the will of the Golden Snakes, anti-cavalry weapons. | Anti-cavalry weapons | Bows and anti-flying weapons.
Ranked #1 of 160 in Fire Emblem by strength.
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