Rappa
Honkai: Star Rail · Games · Human, Super-Hominid, "Ninja", Galaxy Ranger
- Tier
- 3-C
- Attack Potency
- Galaxy Level
- Speed
- Ftl
- Durability
- Galaxy Level
Powers and abilities
- Superhuman Physical Characteristics
- Supernatural Willpower (Since she was just a baby, Rappa could endure having her skin, muscles, and bones—every part of her body—eroded, destroyed, and reconstructed daily for 10 years. She could also withstand powerful electrical currents that felt like thousands of needles piercing her flesh, along with the sensation of countless bombs exploding within her body)
- Extrasensory Perception (Enhanced Sight) & Enhanced Senses
- (Neutral Vision & Soul Vision; Can see souls)
- (Enhanced Hearing; Due to past experimentation being done on her, Rappa gained super hearing that allows her to hear countless sounds, including being able to clearly hear whispers and even the death of protons.)
- Telepathy (Rappa can hear the thoughts of others)
- Limited Cosmic Awareness (Rappa's super hearing allows her to hear events outside the Dreamscape, spanning the entire Asdana Galaxy, even while she is inside a dream)
- Non-Physical Interaction
- (Spiritual, Mental & Information【Type 2】; Can interact with souls)
- (Energy; Can interact with a Stellaron which is composed of pure energy. Can interact with Heliobi - beings composed entirely of pure energy)
- (Memories; Should be able to interact with memories like Fu Xuan)
- (Data; Can interact with Aether Spirit which are composed of data)
- (Abstractions〈Type 2〉「Concept〈Type 3:【Vision】,【Sight】&【Death】〉; Can affect Allseer, which embodies the concepts of vision and sight as well as Something Unto Death, which is a sort of figurative amalgam of complex concepts, which for now is known as death)
- Expert Shuriken and Blade User (Rappa possess a great mastery over her Shuriken skills, plus she can split her triple-bladed Shuriken into individual blades which she can use in a very skillful way for assassinations)
- Weapon Control (Rappa is able to effortlessly control her triple-bladed Shuriken named Demonbane Petalblade, and even if she throws her Shuriken too far away or it bounces off to an unwanted direction, it will automatically return to her, furthermore, Rappa can also split her triple-bladed Shuriken apart to wield the individual blades like short swords and manipulate them as flying and deadly weapons without the need to touch them, being able to attack her opponents from multiple directions using unpredictable movements)
- Acrobatics (All Types; As a "Ninja", Rappa is incredibly acrobatic. She can effortlessly slide down a building while controlling her speed to launch attacks, perform flips and spins, and weave between her enemies' attacks)
- Martial Arts (Rappa has been training since she was young on her martial arts)
- Hacking (Rappa can hack into systems by spraying digital and permanent graffiti, causing them to crash)
- Imaginary Energy (Hunt) & Honkai Energy (Low-Level; As a Pathstrider of Hunt)
- Space Survival & Flight (Galaxy Rangers can fly through space)
- Shapeshifting (Rappa can shapeshift herself into a immobile and unopenable treasure chest)
- Creation, Organic Manipulation, Homing Attack & Explosion Manipulation (Rappa can create multiple cans of spray paint that hone in on their target to create a massive explosion)
- Limited Platform Creation (Rappa can use her Shuriken named Demonbane Petalblade as a platform to slide across the floor and travel faster)
- Durability Negation, Soul Manipulation, Mind Manipulation, Information Manipulation (Type 2) & Perception Manipulation (Vision, Hearing, Touch, Olfactory & Taste; Rappa can bypass the physical body and directly attack a person's soul, severing her opponent's five senses in the process. A person's soul is regarded as their mind and is composed of fundamental information, the latter that shapes reality and life as a line of code)
- Passive Probability Manipulation (When one walks on a Path their various possibilities collapses into a single entity)
- Imaginary Energy & Honkai Energy (Low-Level)
- Antimatter Manipulation (Can resist the effects from Reavers whose bodies are completely made out of antimatter)
- Electricity Manipulation (Rappa can resist a powerful electrical current that causes her heart to beat at an abnormal rate)
- Biological Manipulation, Corrosion Inducement, Disease Manipulation, Space-Time Manipulation & Reality Warping (Can withstand several effects caused by the Fragmentum. Rappa can also resist the effects of the Slumbernana Monkey, a memetic virus that can turn its victims into monkeys)
- Status Effect Inducement (Which in-game is represented as Burning, Freezing, Electric Shock, Sharp Winds, Quantum Entanglement & Imaginary Imprisonment)
- Soul Manipulation, Mind Manipulation & Information Manipulation (Type 2; The soul contains the consciousness and fundamental information, the latter that shapes up all of reality and life)
Weaknesses
None notable
Ranked tied for #11 of 80 in Honkai: Star Rail by strength.
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