Living Failures
Bloodborne · Games · Kin, Failed Artificial Great Ones
- Tier
- 7-C
- Attack Potency
- Town Level
- Speed
- Massively Hypersonic
- Durability
- Town Level
Powers and abilities
- Superhuman Physical Characteristics
- Immortality (Types 1 & 2 - Able to function unimpeded after receiving injuries as severe as being impaled through the skull and torso and having organs ripped out])
- Large Size (Type 0)
- Blood Manipulation & Absorption (Able to absorb the blood of defeated enemies)
- Energy Projection
- Invisibility (Kin are completely invisible to those lacking Insight, or knowledge of their existence)
- Madness Manipulation (Type 3 - Merely looking at Kin or hearing their incomprehensible voices causes one to go insane)
- Summoning & Portal Creation (Able to summon meteors by opening portals into deep space)
- Madness Manipulation (Type 3 - Completely unaffected by the incomprehensible knowledge of the Eldritch Truth)
- Poison Manipulation (Possesses an innate resistance to Slow and Rapid Poison)
- Fire Manipulation, Temperature Manipulation, Magma Manipulation & Explosion Manipulation (Possesses an innate resistance to Fire-based attacks)
- Electricity Manipulation (Possesses an innate resistance to electricity [bolt])
- Magic (Possesses an innate resistance to Arcane damage)
- Curse Manipulation & Blood Manipulation (Possesses an innate resistance to blood-based attacks.)
- Mind Manipulation, Sense Manipulation & Morality Manipulation (Unaffected by the Shaman Bone Blade)
Weaknesses
None notable
Ranked tied for #5 of 66 in Bloodborne by strength.
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