Living Failures

Bloodborne · Games · Kin, Failed Artificial Great Ones

Tier
7-C
Attack Potency
Town Level
Speed
Massively Hypersonic
Durability
Town Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Immortality (Types 1 & 2 - Able to function unimpeded after receiving injuries as severe as being impaled through the skull and torso and having organs ripped out])
  • Large Size (Type 0)
  • Blood Manipulation & Absorption (Able to absorb the blood of defeated enemies)
  • Energy Projection
  • Invisibility (Kin are completely invisible to those lacking Insight, or knowledge of their existence)
  • Madness Manipulation (Type 3 - Merely looking at Kin or hearing their incomprehensible voices causes one to go insane)
  • Summoning & Portal Creation (Able to summon meteors by opening portals into deep space)
  • Madness Manipulation (Type 3 - Completely unaffected by the incomprehensible knowledge of the Eldritch Truth)
  • Poison Manipulation (Possesses an innate resistance to Slow and Rapid Poison)
  • Fire Manipulation, Temperature Manipulation, Magma Manipulation & Explosion Manipulation (Possesses an innate resistance to Fire-based attacks)
  • Electricity Manipulation (Possesses an innate resistance to electricity [bolt])
  • Magic (Possesses an innate resistance to Arcane damage)
  • Curse Manipulation & Blood Manipulation (Possesses an innate resistance to blood-based attacks.)
  • Mind Manipulation, Sense Manipulation & Morality Manipulation (Unaffected by the Shaman Bone Blade)

Weaknesses

None notable

Ranked tied for #5 of 66 in Bloodborne by strength.

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Compare Living Failures with another character · Living Failures on the VS Battles Wiki