Kamijou Touma

Toaru Majutsu no Index · Light Novels · Human, Normal High School Student, Level 0 Esper, Witch

Base

Tier
9-A, up to 5-B
Attack Potency
Small Building Level, up to Planet Level
Speed
Sub-Relativistic, up to Massively Ftl
Durability
Small Building Level, up to Planet Level

Dragon Shell

Tier
9-A, up to 6-B
Attack Potency
Country Level
Speed
Sub-Relativistic, up to Massively Ftl
Durability
Country Level

St. Germain

Tier
5-B
Attack Potency
Planet Level
Speed
Sub-Relativistic, up to Massively Ftl
Durability
Planet Level

Crowned Dragon King

Tier
5-B
Attack Potency
Planet Level
Speed
Sub-Relativistic, up to Massively Ftl
Durability
Planet Level

Powers and abilities

  • Superhuman Physical Characteristics
  • Martial Arts
  • Esper Power
  • Enhanced Senses (Sensed the presence of Ollerus despite him having completely blended in and perfectly adapated. Could sense the eight shot of Othinus's crossbow that overcame the restrictions of the third dimension)
  • Accelerated Development (Battle; Physical Statistics, Other: By fighting Othinus over 10,030 times, he was able to pick up her attack patterns so expertly that by the 10,031th battle Touma's experience was so great that the gap between their specs and abilities didn't matter anymore and him eventually defeating her was an undeniable fact. By defeating Alice Anotherbible without relying on Dragon Strike, he done the one thing that CRC couldn't and gained something from that; he could make up for his inferior skill, fill the endless gap between them and grow so that he wasn't the same as he was when he first fought CRC)
  • Supernatural Willpower (For hundreds of billions of hells with each having a density great enough to drive any normal person insane before they could overcome even one, he could endure experiencing countless forms of despair and then endure being forced to repeat all of these infinite apocalypses he had overcame when he died to Othinus for 10,031 times. Could continue fighting despite having one of his arms flayed to the bone, his back split open, his organs rupturing like water balloons and his own strength breaking his bones as he swing his fists until he defeated Alice and died while standing up after his brain, his heart, and everything that provided life had fully ceased functioning. Reclaimed his desire to live after learning his death made things worse in a place that removes one's instincts, regrets, and links to the world of the living and requires willpower equivalent to keeping yourself under a body of water until your breathing stops and death arrives. Able to climb up the spiral staircase that returns the dead to the world of the living that also halves one's strength after every step through sheer willpower.)
  • Stealth Mastery (Capable of sneaking into a train full of knights undetected. When the hundred-members strong Agnese forces were looking for him, he was capable of sneaking up on Agnese Sanctis with nobody else the wiser)
  • Social Influencing
  • Instigating Fear (Made Aureolus Izzard self-destruct by the hands of his fearful, uncontrolled thoughts by acting like a deranged lunatic after suffering a grievous wound. Manipulated a riot into dispersing from an area by using a bomb and then exploiting their fears to make them leave.)
  • Charisma (Convinced Roberto Katze to not only spare Othinus but also openly turn against their previous allies to protect Othinus and him despite knowing nothing of her besides her crimes in under ten minutes. Made an ally out of the St. Germain that Anna Sprengel implanted in him, and made him willing to die to protect him.)
  • Coercion (Should be comparable to Kamijou no Touma, who managed to threaten Elizard into compliance and eventually managed to do the same with others)
  • Analytical Prediction and Instinctive Action (Could predict the location of Agnese Sanctis's invisible attack and negate it. Read and analyzed how Oriana Thomson attacked with her magic and how her next attack would contain "escape channels" to be taken advantage, which not only enabled him to predict Oriana's attacks but also turned her fighting style into a dead end. Can unconsciously register and analyze minute changes in the battlefield and involuntary movements made by his enemies that likely aren't even aware they are doing in order to accurately predict the path of an attack and move his body accordingly to stop it, dodge it or try to reduce the damage to his vitals in case the former two options aren't possible. Instinctually felt the danger and then dodged World Rejector)
  • Perception Manipulation (Upon calling on his Precognition by his own willpower for the first time, he could make time to seem to stretch out infinitely in his point of view to avoid an attack more easily)
  • Limited Creation (Created a triangular prism extending from his shoulder that took on the shape of Kamijou no Touma)
  • Multiple Selves (Type 1; Inhabits an ability that gained an autonomous mind and physical body of its own, which is later implied to be the Crowned Dragon King)
  • Power Nullification (Can passively negates anything supernatural that comes in contact with his right hand)
  • Supernatural Luck (Stated to be misfortunate because Imagine Breaker continually negates the power of fortune just by touching the air, giving him more and more misfortune that can actively work against him. It is also stated by Othinus that Touma's ability to somehow escape dangerous situations brought about by external factors is due to his inability to die when he should is the greatest misfortune of all the misfortune he is constantly exposed to)
  • Limited Durability Negation and Regeneration Negation (High, possibly Low Godly; Against fully supernatural entities like Gabriel and Kazakiri Hyouka, Imagine Breaker can induce its negation effect onto their supernatural bodies and render them unable to reconstitute their physical forms with a touch)
  • Limited Regeneration (Low-Mid; Touma can regenerate his right arm)
  • Limited Aura (Fear-inducing; Caused the Imaginary Number District to gain sapience in the form of Kazakiri Hyouka by making it felt the threat of Imagine Breaker and instilling it with a concept of ‘death’)
  • Superhuman Physical Characteristics
  • Large Size (Type 1)
  • Power Nullification (The dragons were capable of overpowering and devouring the black sphere created by Level 6 Shift Mikoto Misaka to rob all of her power after she became a lightning god
  • Memory Manipulation & Purification (Type 2) (Specializes in decursing and psychological attacks, and can destroy memories if it bites someone)
  • Invisibility (Is invisible)
  • Fear-inducing Aura and Mind Manipulation (Possesses a powerful psychological effect that causes people to become overcome with terror and confusion when it's nearby)
  • Weather Manipulation (Capable of summoning rain storms)
  • Poison Manipulation via Limited Conceptual Manipulation (Possesses fangs that contains the undiluted concept of poison that causes anything bitten to die or experience a fate worse than death)
  • Illusion Creation and Mind Manipulation (Possesses eye powers that hold illusion and hypnotism powers that blur the line bewteen dreams and reality)
  • Sound Manipulation (Has a voice that can shatter even Shadow Metal)
  • Fire Manipulation and Limited Life Manipulation (Has flames erupting from its bones and can damage things with an energy dragin that seemingly burns lifeforce itself)
  • Immortality (Type 7; Is undead)
  • Ice Breath (Can breathe ice)
  • Electricity Manipulation (Can release lightning from its body)
  • Laser Breath (Can fire lasers from its mouth)
  • Transmutation via Light Manipulation (Can project a light from the cross on its forehead that makes any object directly hit by this light turn into salt)
  • Mind Manipulation (Those stabbed with the Angel Dragon's feathers are brainwashed as if hypnotized and turned into mindless puppets; faithfully following any orders given to them by the user. However, they are unable to think for themselves while under the effects of the feathers)
  • Immortality (Type 2 - Can continue fighting while skeletonized)
  • Transformation
  • Further Superhuman Physical Characteristics

Weaknesses

Standard esper weaknesses. Normal human weaknesses, Imagine Breaker has limitations, such as fighting multiple opponents at the same time, conventional weapons, or flying opponents. Despite being able to negate more powerful attacks, Imagine Breaker can have issues negating powers that are able to regenerate or are receiving a constant supply of power if they are faster than its cancelling speed. His precognition skill can be restricted by opponents with superior control over their involuntary body movements, and it's less efficient when he's not fighting one on one. He also has serious bad luck | Standard Esper Weaknesses | Same as Base. St. Germain has a time lag before he can complete his spells and Imagine Breaker causes him to lose a considerable amount of magic power | Standard esper weaknesses. Can only maintain this state for 10 minutes before dying from blood loss

Ranked #7 of 196 in Toaru Majutsu no Index by strength.

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